Watch a documentary on the creation and destruction of Final Fantasy XIV

    
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A trial.
The end of Final Fantasy XIV came quite some time ago, but the game is still going. That’s because the launch of the game’s original version was an enormous disaster, one that could easily have shuttered the game for good. Instead, it got rebuilt and is now on its second expansion. How did we get from the disaster of launch to the present? A new series of documentaries from Noclip is chronicling the path of the game from its initial launch, the design decisions involved, and how it became a current hit after a launch disaster.

The first two parts of the documentary are below; part one covers the original launch and the reasoning behind the design, while part two covers the unprecedented decision to throw out the whole game and start over from scratch. Part three is due out on Wednesday, but with the documentary already running nearly an hour and a half, you should have plenty to watch until then.

Source: YouTube; thanks to Cinaminson for the tip!
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Michael Fuchs

This is such a good documentary

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Mailvaltar

This is really great and informative, well worth the time watching.

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Siri

Awesome thanks for showing us this. I have played ffxi and been with ffxiv from its original incarnation and I am one of the minority that absolutely loved the original game with all of its flaws. It makes me sad I can’t play the original anymore. Played ffxiv reborn for a few years but ultimately unsubscribed because it just didn’t capture my heart the way ffxi did or the original ffxiv.

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Jeff

Amazing documentary, I don’t think many people who don’t play FFXIV understand the loyalty this bought SE as a company, and it’s why many of us are so critical of the majority of shit MMO developers that plague the industry.

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krieglich
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rafael12104

Outstanding. Truly outstanding. The documentary is exactly that, but what is remarkable is how Square Enix and Yoshida-san tackled the problems and decided that the high risk of creating a wholly new FFXIV was worth the effort to save their brand.

Seriously, it was a heroic effort, and it was absolutely required. And yet, I also think it was a simple decisions because the game was tarnishing the reputation and credibility of Square Enix as a gaming powerhouse.

And, it makes me wonder why games like Wildstar and others who come to the disastrous crossroads make different decisions and think less about their brand.

Don’t get me wrong, I’m not suggesting that every game that encounters huge issues should do the same thing Square did, after all, not all circumstances lend themselves to such a scenario. But, I do think that perhaps the direction and guidance is often geared toward the quick fix or patch fix as in the case of Wildstar, when much more is needed early on to save the brand and the games reputation.

One more thought. I think what is notable in the case of FFXIV is that upper management, was not an obstacle that needed to be convinced that something drastic had to be done. And I applaud them for listening to Yoshidan-san when he provided them with the only viable option to save the game.

I’m not a fanboy of Square Enix, but they have every bit of my respect when it comes to development and creating games. I may not always like their games, but good gravy, they know what they are doing and they care about their games and not just as a profit center.

And in a very real way, this partially explains the recent success with Nier Automata and Square Enix’s support of Yoko Taro.

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Randomessa

Oh my gosh, I am blocking out an evening for this!

kjempff
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kjempff

Uhm Loads of long interviews in japaneese, but NO Subtitles !

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jikap

There are subtitles, but you have to turn them on first.
The first ten seconds of the videos show you how.

kjempff
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kjempff

Thanks missed that part

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MeltWithYou

Even if youre not a fan of the game itself, the story of FF14’s fall and rise is an interesting one for sure. There was a bit of interesting information half way through the first video where Yoshi-P was talking about how most of the development staff had never played games like WoW or any other AAA MMO games to understand what their competition was doing, I was surprised he was talking as candidly as he was.

Good stuff

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agemyth 😩

This is too good to not drop a comment on. If you have the faintest interest in this kind of stuff you should put these three video on your watch list.