Do you like numbers? It’s summer, you shouldn’t have to think about math! That’s OK, the Crowfall team will deal with that for you. In this week’s new dev video Q&A, Design Lead Thomas Blair and Senior Game Designer Mark Halash take on the recent “number squish” and how to display numbers that matter during combat and crafting.
Of course, it’s not only counting really high. The devs also talk about an overhaul to the character sheet, how resource drops works, the progression model, the difference between disciplines and classes, and how they are restructuring skill trees.
Check it out after the break!