SWTOR team explains the need for ‘sweeping and severe’ class changes

    
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Is there anything more dread-inducing for an MMORPG player than hearing that massive class changes are incoming? You never know if you’re going to come out of such an event unscathed, buffed, or nerfed to the ground.

The SWTOR team took to the forums for a lengthy explanation post about the “sweeping and severe” class changes coming in Update 5.3 and 5.4 this summer. While the devs say that they are “very sensitive” to the effects of nerfs, sometimes such decisions are needed to improve the game as a whole. And apparently SWTOR’s health isn’t the best right now, as much-needed balance adjustments were held off following Knights of the Eternal Throne until now.

“We had quite a few big changes to make, and that’s what you’ve been reading the last few weeks,” the team posted. “It is going to be rough for some disciplines as they are way over target, but it is important that we bring them in line. Additionally, we may have missed the mark with some of the changes and if we went too far or not far enough, you can expect to see additional adjustments in the future.”

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Woetoo

TL;DR:

“We completely scr**ed up class balance last time we tried to balance it.
So we’re going to scr** up class balance again, using some new numbers we’re guessing at.”

Other MMO’s do class balancing by adding or subtracting 0.24% type numbers. SWTOR aren’t happy unless they’re swinging at least 30% in one direction or another.

If it weren’t so pathetic, it’d be comical.

In my mind, finding a dev to do class balance within Bioware is like finding a red shirt to go on their first away mission on the Enterprise.
“ah… you must be new here… here’s your new desk… ‘Class Balance Dept’… now here are your D10’s, your D4’s and D20’s… just throw them and type the numbers into this spreadsheet… good luck!”.

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Jeronimo Collares

EA games, please, leave… go away… sell this game to a better company.

END!

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Jeremy Barnes

Bioware dev at work:

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Pedge Jameson

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Rottenrotny

They need to just stop fucking with this game.
It barely resembles the original vision and the only sucker still playing it are die hard Star Wars fans. I can’t imagine that I would ever log into this steaming pile ever again.

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GiantsBane

Yea, I cut and ran from this pile after finishing my imperial agents mission chains around launch when they hit with the first round of super heavy handed and completely unwarranted nerfs.

Having been around mmos for a long time it’s pretty easy to tell how a company is gonna handle itself following that first round of class changes, and when it’s heavy handed unwarranted nerfs the future is generally bleak.

Then I watched as things drastically changed with the payment model and they adopted the idiotic and awful super restrictive f2p system and was happy i’d bailed when I did.

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NeoWolf

And that ladies and gentlemen is what we call Damage Control lol Use the nerf bat sparringly or people get shi**y. And the fob off that it wasn’t because of PVP feedback and dev preference is hilarious because all that was chronicles on THEIR forums before it happened.

They better pull a golden egg out of their behinds pretty soon as my sub is definitely feeling the urge to go away lately… this and the war on iokath crap..the fun is leaving the building.

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Chris Mc

Well, it’s good they’re biting the bullet even if it angers part of the player base. Hopefully, the nerfed will appreciate the increased challenge of being on par. Somehow I doubt it, lol.

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Jedimonkeylizard

This is the thinking that killed the population of SWG in 2006 and 2007 and finally the game. Class ‘updates’ and speeding up combat and “StarWarsy” content.

Flash Forward to today….

I played SWTOR for about 20 days of the trial after it launched. I was never invested in The Old Republic games..and a MMO around TOR didn’t interest me…but I tried to be fair when I tried it out. It was not for me.

SW:G was my game….I played Pre-CU, CU, NGE and was logged in on my Elder BH/Ranger Hipiap Flyingdust on Starsider the day the servers were shut off for the last time.

I miss the game..and even still play the EMU from time to time when I need to shoot an Ewok with my Nym’s Carbine or beat a Jawa with a Gaffi Stick.

But SOE wanted WOW #’s and didn’t get them. Disney wanted WOW #’s and didn’t get them.

Star Wars is a Niche market even with all the fans from Epi 4, 5, 6, 1, 2, 3, 7 and Rogue One.

SW:G could be going strong with all the new movies and potential content.

TOR can DIE as a MMO.

/Best Regards,

SW:Gs one and only Jedimonkeylizard from Intrepid and Starsider forums and THE GAT!

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Armsbend

Star Wars is about as niche as Justin Beiber and Coca Cola.

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Jeremy Barnes

Star Wars is hardly “niche”. Your post also doesn’t really say anything about this game, but is basically just a wish for SWG to come back. You may want to look into private servers. I imagine there’s some out there.

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Ailsa Nordstrom

Huh. I had a Master Ranger and after the NGE, that class didn’t exist. I logged in to find my character class had changed into some sort of covert agent type of class. How did you still have a BH/Ranger when the game shut down?

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Ariel Domen

After almost a year… too late, too late.

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agemyth 😩

Class changes are good!