The Daily Grind: How long does it take you to know an MMO’s not for you?

    
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During my long car trips a few weeks back, I filled some of my hours in the passenger seat testing mobile games. Ahead of time, I downloaded something like 40 or 50 new-to-me games that looked interesting, then on the ride I just started logging into each one, thumbing around to get a feel for whether I thought it was something I’d like for a minute or two, then logging back out again. I’d say nine out of ten I then immediately deleted, having snap-judged they didn’t make the cut. Call it speed dating for mobile app testing, but I feel like when I know, I know.

For MMORPGs, I don’t do this so much. For starters, the barrier to play is usually much higher, so I wouldn’t download 50 iffy-looking MMOs to begin with. And while my personal threshold for “how long I need to play to give anything like a legitimate review” is much higher, I suspect I probably “know” whether it’s something I will want to keep playing myself after 20 minutes, not one. The difference is I’ll probably try that same MMO again in the future after some iterations just in case my first judgment is wrong (because hey, MMOs usually improve with age!). Mobile games, not so much.

How long must you play an MMO to know for sure it’s not currently for you?

Every morning, the Massively Overpowered writers team up with mascot Mo to ask MMORPG players pointed questions about the massively multiplayer online roleplaying genre. Grab a mug of your preferred beverage and take a stab at answering the question posed in today’s Daily Grind!
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Robert Mann

It doesn’t take long, and often can be noticed prior to starting. In fact, I don’t tend to download many MMOs anymore. They just aren’t aiming at the content that will please me, so I am not bothering to play them.

Cadaver
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Cadaver

Most fall at the first screenshot. Others end at the character creator. But if I can create a character that I’m satisfied with then I’ll usually give a game a month or two of casual play. It is rare for a game to grab me the longer I play it. Instead, as the world reveals its mysteries, it becomes less interesting.

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Paul

Depends on the game. BDO was just so awful in its UI and control scheme I knew after only a few hours I couldn’t play long term, other games have taken a few months once the ‘endgame’ becomes clearer.

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Little Bugbear

Normally I give MMO’s about a week. If a MMO makes good changes then I might try it again. Although, with so many great titles out now it is less likely that I would return to a game that failed to hook me on the first go-around.

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Sorenthaz

Depends on the game. Most I don’t bother playing. Some can keep my interest for a good while, case in point Guild Wars 2 which I played to 80 before realizing its shallow, barely existent endgame simply wasn’t for me.

Most of the time it only takes me an hour or two after the tutorial.

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AGx-07_162

Maybe an hour, give or take. It just depends on how quickly whatever tutorial they force you into can be completed and allow me to see the real meat of the game. Once I can taste the combat system, generally, I know all i need to know. If that’s garbage, I’m done with it. It can have the best crafting system ever but that’s one part you’ll spend the most of your time with in an MMO and I can’t tolerate a bad one. Same for crafting, the market, and so on. You can usually tell enough about them early on that you don’t need to spend countless hours before you can tell if you like it or not. Something like BDO is a bit of an exception because the combat system was so good, I overlooked a lot of the other systems in the game in favor of it but once I got over the initial high of the combat and started really messing with the other things, I knew it wasn’t for me.

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Does not check email

I don’t mind fumbling thru a game and taking 30 days playing casually.

15 minutes when the interface is awful, gold sellers spam non stop and the community seems to be a pack of 13 year olds trying to impress each other with fowl language.

Black Desert was my last new game I had time to try that hit on all three. I was amazed at the quantity of spam, gold sellers and scammers. I barely logged into the game and was getting urls sent to me. Just … tiresome.

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McGuffn

10-20 minutes. Of course it could take longer, because some games like BDO put a bunch of god awful mechanics at the endgame.

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Castagere Shaikura

About a week for me. And i also can’t stand when i see players with really stupid or sexist names. Been playing mmo’s for a long time now. I find most post Wow mmo’s i just can’t stand anymore. The more popular the mmo the worse the community is too.

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Alex Willis

Long enough to accept how appalling the name conventions are in a game. Every T3aBagg3r420 I run into accelerates my game departure by a substantial margin.