Is it possible for one game to think of every little detail in a fictional universe? Star Citizen’s various teams are certainly trying to cover all of their bases to an insane degree. In this week’s Around the Verse show, details such as player tattoos, the placement of cargo in vessels, how one ship can take off with another ship in its belly, the feel of landing gear, and even the liquid physics in a cup of water are given close attention.
The main thrust of the episode, however, is what the team is doing with derelict ships and sites. These initially started as a demo and technical challenge, gradually expanding into a new type of environment for players to explore.
“We want to explore the idea of these derelict sites being a character within themselves,” Jay Malhotra said, “so when you approach a derelict site you can then just by looking at it seeing what it offered, whether it’s hostile, whether it was something that was a severe crash, whether it’s a place that’s been taken over by bandits, and so with that we wanted to create these little pockets in space where players could go and fill like they were part of history and there was a bit of story behind them and a bit of growth behind them.”
Get your full dose of Star Citizen news and developments in the video below, and then scope out the new cinematic Lost & Found video, which may or may not take some of the sting out of the game’s latest delays.