The Daily Grind: What’s the most interesting MMO city to explore?

There’s a line drawn between MMO cities that mostly exist as empty set pieces and ones that live and thrive with NPCs, details, and touches of personality. I usually am more critical of urban areas in video games because, for the most part, they aren’t that exciting to explore and merely function as a maze to confound me.

But that isn’t every MMO and it isn’t every city. World of Warcraft’s Dalaran might be small, but it is brimming with cool little nooks and fascinating sights. LOTRO’s Minas Tirith is an absolutely amazing multi-tiered metropolis with lots of buildings to enter. And I would be remiss by not mentioning Divinity’s Reach in Guild Wars 2, which straddles both of the former examples in its offerings.

What’s the most interesting MMO city to explore for you? What makes you recommend it as a tourist destination?

Every morning, the Massively Overpowered writers team up with mascot Mo to ask MMORPG players pointed questions about the massively multiplayer online roleplaying genre. Grab a mug of your preferred beverage and take a stab at answering the question posed in today’s Daily Grind!
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109 Comments on "The Daily Grind: What’s the most interesting MMO city to explore?"

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Yamy

I love LOTRO cities, they have a lot attention to detail, some more than others depending the size & relevance. Minas Tirith from LOTRO is massive & seriously rich with with details, that makes the place feel like like lot of people truly live there. Also is rich on Lore reference. Breetown is a lot smaller but it have the right cosmopolitan feel that the books call out. & the architecture of Moria (Khazad Dum) is impressive still, even if now the building are ruins. you get to feel why the dwarves want it back.

Karma_Mule
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Karma_Mule

I like Abah’s Landing in ESO. Lots of stairways, rooflines, hidden nooks and corners, and houses you can break into if you’re into that.

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Viktor Budusov

Minas Tirith and Khazad Dum

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Melissa McDonald

I always fancied the dark elf city of Neriak in original EverQuest. It had an awesome “black light” quality to it.

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Rottenrotny

I remember thinking Lion’s Arch in Vanilla (can we call it vanilla?) GW2 was pretty interesting, but from what I’ve heard it’s different now? Dunno, haven’t played that in ages.
More nods go out to:
WoW’s Silvermoon, sad that that city is pretty much abandoned by Blizzard.
Suramar. Really nice city, if a bit hostile. AN ILLUSION,WHAT ARE YOU HIDING!?
Every city I visited in my short time playing BDO was impressive. Sad that the combat and some other things turn me off so much because that games looks amazing,

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Adri

I don’t like MMO cities in general. They are mostly very crowded and so you most likely suffer from low fps. There are talkative NPCs and player with annyoing sounds and VFX buzzing around you. If possible I use remote places to do the things I have to do like visiting banking NPCs, auction house transactions, parking mule chars.

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butterpanda888

WoW: Ironforge, Undercity, Thunderbluff, and any city in Pandaria.
Warhammer: The Capitals of the Order and the Destruction (Forget the names)
Lotro: Bree (Hey, I like Bree)
The main base in Destiny (I forget the name)
The Underwater city in wizard city in Wizard101
Several Cities in the Kingdom of Isenhorst in Black Gold Online
London in TSW
and more I am forgetting.

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Vorender

Neriak in EQ1

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Fred Douglas

I’m going to go with Tortage in AoC. AoC had a lot of problems in making compelling repeatable content, but I think the world designers did a great job overall.

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Ailsa Nordstrom

I loved exploring Warhammer Online to fill out the lorebook (can’t remember what it was called). There were so many hidden discoveries you could make that would reward you with trinkets you could attach to your armor. It was so cool!

I also loved exploring Rift when I played. I’m enjoying rediscovering every inch of Secret World Legends at the moment.

EDIT: dang, misread the question. Move along, nothing to see here >.> <.<