“The majority of 3.0’s new features are almost complete, and we’ve shifted into the final phase of production process that focuses on feature and content integration, optimization and bug fixing,” he says. “But we want to make sure that it’s ready.”
In fact, the studio is planning to adjust how the Around the Verse weekly video works, replacing the developer report drop-ins with a new segment called Burn Down, which’ll provide an overview of production meetings and current work, along with a “weekly deep dive into a feature [CIG is] working on for the game,” though the normal AtV cadence will resume after 3.0 has launched.
This week’s deep-dive? Secondary viewports.