Take a sneak peek at SWTOR’s planet of shadows

    
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There are a billion planets out there in the Star Wars galaxy, and we have visited only a small fraction of them so far in SWTOR. Soon, players will make planetfall on Umbara, a “shadow world,” and take part in what appears to be a train heist.

The studio released a short trailer teasing the content to come: “Prepare to lead the ultimate covert assault: battle your way across a moving train, brave the wilds of a dark new world, and more in a high-stakes new flashpoint! When a deadly traitor is tracked to the shadow-world of Umbara, you’ll need to lead a strike team to confront the betrayer before the galaxy is thrown back into war.”

Check out the teaser trailer after the jump!

Source: YouTube
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Greaterdivinity

So, super real talk – what’s the narrative reason you don’t just send the Eternal Fleet/Army to shitstomp whatever trivial dust-up is going on on this planet? Seems like the type of thing a galactic emperor would lift a finger to give the order on, but little more.

The Weeb formerly known as Sray
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The Weeb formerly known as Sray

I find with “BioWare storytelling” it’s best not to dwell on motivations for why things are happening. Honestly, being told in game by one of the supporting characters “because videogame” would be less insulting to your intelligence than many of the explanations thrown at you.

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Greaterdivinity

But the issue becomes that you’re forced to ignore major pieces of the story/narrative in order to make the continuing story “make sense”. Personally, I have issues with that.

It’s like putting someone into the dark ages with modern gear and weaponry and then arbitrarily telling them, “No, you actually can’t use any of this. You need to fight them using their weaponry.” to which you would reasonably ask, “…but why?”

“Because WE CAN’T HAVE A DECENT STORY OTHERWISE AND OUR WRITERS WROTE THEMSELVES INTO A CORNER BECAUSE THEY’RE IDIOT SANDWICHES, JUST IGNORE IT AND TRY TO ENJOY THE STORY!” isn’t a terribly compelling argument : P

The Weeb formerly known as Sray
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The Weeb formerly known as Sray

GD, we are in complete agreement. They keep coughing up these explanations that fall apart the moment adult logic is applied, which is insulting.

Theryl
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Theryl

That’s the problem with making the PC the emperor (or any similar position), it pretty much kills decent storytelling. It would have been a better idea to make the PC somebody’s top troubleshooter/agent.

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Cypher

This is the reason my inq is stuck on makeb… NO way a dark council member would be pounding the beat, running errands!! I just couldn’t countenance it!?

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bobfish

I haven’t played for awhile, but kind of feel like I should at least finish off the current story before walking away from the game forever. So question..

Is Knights of the Eternal Throne better as a Jedi or Sith?

I have a Shadow and an Assassin poised at the start of the story, just the way things were heading before KOTETs launch, suggested to me that it didn’t suit a light sided Jedi.

The Weeb formerly known as Sray
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The Weeb formerly known as Sray

Actually, the story tends to push you towards light sided stances. Not that dark side choices aren’t available, but the plot often undercuts those decisions shortly afterwards. Certain characters are protected by plot armor, which is fine except there are often choices presented to the player that affect those characters, and dark aide decisions are usually deflected by said plot armor, thus rendering the choice meaningless.

The story feels tailored to the Jedi knight, although the other Force user classes work well there. Non-Force using classes just really don’t fit well in the story.