PlanetSide 2 plans huge ‘Critical Mass’ revamp update to fix factional point system

    
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Daybreak is a whirlwind this week: First it broke up the H1Z1 party and got Just Survive its own apartment, and now it’s bringing PlanetSide 2 up to speed. The studio is unveiling what it’s calling Critical Mass, an update planned for later in August that overhauls the game’s victory point system.

“Previously, the VP system acted as a sort of checklist where factions would complete various objectives which then rewarded points to that faction,” Daybreak explains. “Earning these points was somewhat removed from the moment to moment experience, and would often reward factions for what they’ve done in the past, instead of painting a picture of the current state of a continent. This was especially noticeable toward the end of the process, where continents would lock abruptly, often interrupting high-intensity battles in a dissatisfying or anticlimactic way.”

To fix that, the team is removing random alerts, nuking the “checklist goals” from the system, changing how continent locking works, and providing scaling rewards. Expect it on the test server “soon” ahead of the PC/PS4 launch later in August.

Wanna get caught up on what the game’s been up to? We covered PS2 in our “Whatever Happened To” series just a few weeks ago.

Source: Official site. Cheers, Kinya!
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Tobasco da Gama

The strategy layer in PS2 has needed a shakeup for a long time. Glad it’s finally happening.

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CthulhuDawg

I love this franchise, that is all.