Still skeptical about Wild West Online’s proposed PvP system? A brand-new video today may or may not help. PC Gamer spends 13 minutes narrating a dev-led demo of the game world showing off just how pretty and detailed it looks, though the publication notes it feels pretty empty in its current phase. The narrator reiterates the idea that you’re probably not going to want to “go buck wild” murdering in towns since you’re likely to be caught and bountied. You can fire warning shots, however, and of course you can be ambushed out in the wild, with much weaker penalties for banditry.
“I like the idea of playing a roadside bandit and attacking innocent gold miners while they try to go pan for gold and make do or pay rent or buy a small land deed,” PC Gamer’s rep says while a dev shoots (and misses) his target. “I do worry about player density and whether any time you go out into the world to look for treasure or pan for gold or whatever it is – I do worry about getting shot too often. I’m told that’s what the beta and alpha are gonna be before, testing what kind of player population they want and how often they want you to engage with other people in conflict. There’s gotta be a sweet spot, and they will need a live environment to test that in.” You don’t say!
Another thing worth emphasizing is that it doesn’t look, act, or feel like a survival sandbox — it’s definitely cribbing MMO tropes like loot sticking with you when you die. So don’t be thinking this is a game about finding food before you croak! This is a game about who has the best cowboy hat, drinking whiskey, and hunting treasure. And very likely, shooting each other. Watch it all below.