Sea of Thieves confirms crossplay between Xbox One and PC

    
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Here’s some exciting news coming out of Gamescom’s early Microsoft presentation this week: Sea of Thieves will be linking up its PC and Xbox One communities in game thanks to crossplay capabilities.

Rare confirmed that both editions will contain “complete feature parity” between them, allowing for console and computer players to share the same severs and game edition. The dev team is already running crossplay internally and will be doing so for all technical alpha tests going forward. Additionally, the upcoming Xbox One X will be included in Sea of Thieves’ testing and crossplay, which is great for those who want to play on a 4K TV.

“The first thing we asked ourselves when discussing the opportunity of cross-play in a shared world game is ‘Why would we segregate players in the first place?'” wrote the team at Rare. “It was hard to think of a really strong and valid answer to that. Were there technical reasons? Were there game balancing reasons? Or was it just because so few had asked this question before?”

Need more to fuel your hype? How about the fact that you can use your vomit as a weapon in the game. Or that Sea of Thieves will launch for both Xbox One and Windows 10 on the same day in “early 2018.” That should keep you going for a while!

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Dug From The Earth

awesome

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Little Bugbear

Yes, cross platform. More people is always a good thing.

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Simon Morris

A deep dish blackberry and apple with shortcrust pastry costs $1.30 in Antigua – yet only $1 in Jamaica…

These are the pie-rates of the Caribbean.

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Danny Smith

Considering the almost death spiral the xbones in right now where its barely selling outside the US and in multiple regions doing worse than the Vita and the Wii U and low buzz for the xXboneX420Xssj4Xx this was always going to happen.

At least bob marketing dropped that cringe tier “#wewin10fam” stuff.

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Jack Pipsam

Japan almost doesn’t count when it comes to Xbox sales.

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Melissa McDonald

If Sony dangled a new 4K system that was way more powerful (which, of course, they are not) their PS4 would also be seeing a big downturn. You’re trying way too hard.

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Michael

Wonder how many games it will take for Microsoft to give up on the Microsoft Games for Windows Live store *cough* or Windows 10 Store, for short *cough* before they just stop doing cross platform play and give all their PC titles that are not on Steam already to Steam or just drop support for them as well as the platform entirely.

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Jack Pipsam

Ah but you’ve got to remember that Microsoft as a corporation is driving a lot of these choices more than the Xbox division. I am sure if it were up to Xbox they’d keep all the games for themselves on their own console, but for Microsoft as a whole it makes sense for them to use the games as part of a promotion for the Windows 10 eco-system, which is far more valuable to them than game sales alone.

It’s in Microsoft’s best interest to keep pushing the Windows Store, even if it doesn’t make sense on the ground-floor game-wise. Same reason they still have a mobile division, they still want those fingers in the pie, no matter how small.

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Anstalt

Cross-play has nothing to do with the stores in which the game is being sold. Cross-play, in Microsoft’s case, is all about only having to develop one codebase for the game but being able to release it on multiple platforms.

This dramatically reduces the cost of development whilst still allowing them access to two separate markets. For this game specifically, it has the added benefit of creating a single online community, so when player numbers begin to drop off it’ll be less noticeable.

The Windows Store is all about money. Microsoft get all the money when they sell their own games through their own store, a much more preferable outcome to selling via Steam for the same price but having to give Valve a percentage of their sale price.

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Melissa McDonald

yeah, that’s how publishing works ;)

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Ket Viliano

This is why I despise Valve / Steam, they take 30 points, and give nothing but a download and a web page, which cost almost nothing. A real publisher might give early access for a game, then pull it for proper development if it is popular, or, better yet, actually put up money to get the game done right. Steam does nothing.

/rant

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Dug From The Earth

Here is the thing. Im sure there are a lot of gamers like me, who simply want to be able to PLAY the game on PC. Sure, having it on steam is my preference, but if it comes down to “no game at all” or “get it via the windows store”, im still gonna be opening my wallet if its a game I want.

deekay_000
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deekay_000

i thought this was confirmed when they announced the game, as part of the windows 10 unified platform initiative under MS’s current ceo.

it’s good that they’re saying it again tho i guess. :P