SkySaga shuts down production and goes on hold indefinitely

    
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Very sad news today out of Radiant Worlds, which announced that Smilegate, its publishing partner, ordered that SkySaga’s development be shut down immediately and pulled support from the project. While the studio said that the game is only “on hold” and that Radiant is in a “strong financial position,” it doesn’t look good for the multiplayer title. It also sounds like there will be some serious layoffs at Radiant Worlds as a result.

Radiant Worlds is sad to announce that its work on PC-based creative sandbox and adventure game SkySaga: Infinite Isles will now cease, following the decision of its publishing partner Smilegate Entertainment to put the game on hold for an unknown period of time.

This has resulted in the failure to renew our recently expired contract, and as SkySaga is currently our only project, this has inevitably meant that we now have no ongoing source of income.

This unfortunately means that all positions at Radiant Worlds are now under threat and we expect to shortly enter a period of consultation with all staff, which is likely to lead to a large number of redundancies across the board, potentially affecting everyone.

The business has made every effort to negotiate an alternative outcome, but without success.

Radiant Worlds CEO Philip Oliver expressed his dismay over the decision: “We have been 100% dedicated to developing SkySaga for Smilegate for several years but since there is no prospect of obtaining enough replacement business within a realistic timeframe, we have been left with no option but to notify our staff of the intended consultancy period today.”

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