Path of Exile reflects on its Xbox One release

Interested in Path of Exile but lacking copious amounts of free time to pick through a messy AMA session with the devs for relevant quotes? How about we do that for you with this new Q&A batch that centers around the recent Xbox One launch!

  • On Xbox One vs. PlayStation 4: “It’s a lot easier to port a game to Xbox than PS4. This is because the APIs and tools for PC and Xbox One are the same.”
  • On Xbox trade chat: “Unfortunately a controller isn’t really great method for text input, so we don’t really see an easy way to do something like that.”
  • On adaptation difficulties: “One of the really hard parts was actually gem management. And I think we still haven’t found a perfect solution for this as well. Moving gems around to different items is a bit of a pain.”
  • On Xbox One X: “We fully support the Xbox One X and Path of Exile will be playable at 4k/60fps on launch day. We’re going to investigate other enhancements like HDR also.”

  • On guilds and legacy league ladders: “These are on the list of big features we’d like to add.”
  • On regional servers: “There will be a Brazilian server added to the realm today.”
  • On the possibility of co-op support: “There isn’t currently, but it’s one of the big things to consider adding in the future now that the launch is out of the way.”
  • On Xbox-PC crossplay: “We don’t plan to add crossplay, sorry. In addition to technical challenges, there are fairness and balance issues that we haven’t come up with good solutions to.”
  • On why the Xbox version happened: “There was a Xbox Technical Account Manager who was a big fan of the game who approached us at a conference and was really keen for us to come to their platform.”
Source: Reddit

No posts to display

oldest most liked
Inline Feedback
View all comments