ARK Survival Evolved suffers launch-day overcrowding, optimization issues.

    
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Along with approximately 80 million other games, ARK: Survival Evolved launched this week, putting an end to mockery about the game’s eternal test phase. Or did it? Dun dun dunnnn! Yeah, probably not, especially when the game’s suffering from what is apparently severe overcrowding on the official servers.

Yesterday, Studio Wildcard apologized for the issues, promising work on new servers as of last night and noting the team is “looking into whether [it needs] to increase [its] numbers based on player activity,” though “the process is still going to be a long one, as it will have to be a manual setup as opposed to what [the studio] normally [does].” According to Wildcard’s Jatheish, that process takes extra long in part because of necessary security measures. He further identified problems with the update that came online with the launch yesterday, including the PS4 crash bug.

“I know the launch has been a little rough, and we’re very grateful to all of you,” Jatheish says. “As we get further into it, things will smoothen out and the experience will be much better. Thank you for hanging in there.”

Massively OP’s MJ Guthrie, who runs a custom server for our friends and readers, streamed the game yesterday to check out the post-launch state and noted that it’s still suffering lag and optimization problems, but at least “nothing blew up.”

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2Ton Gamer

Ark is a good, fun game with thousands of hours of playability. The problem is that an MMO site is covering it and therefore most MMO fans will find faults with it. It is not an MMO and should not even be here. If you are judging this game against most MMO’s then yes, it is a huge let down, but if you can play it for what it is, it’s one of the best in its genre. I’d dare to say that it has more of a right to a full release than the garbage that was Lotro’s latest expansion release.

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primal

and they want to charge £50 for thatt crap now. the PC versioon would of been fully optimised by now if they didnt completely forget about it to go do the xbox version and now the ps4 version. i wouldnt expect things to get better for the pc version for quite a long time

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Sorenthaz

They also sponsored the hell out of streamers on Twitch to go play it and boost its numbers up.

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Arktouros

Yea seent that. Albion Online did the same thing. Now there’s like less than 400 people even watching Albion Online at all a month and a half later. Maybe it worked though and it was good money spent?

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Armsbend

Oft times streamers will jump to the newest game just hoping they will be the defacto person for the game – if its a hit. So I don’t think they are all sponsored. A guess.

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Arktouros

They have to list if they’re sponsored or not per the Twitch Rules.

The idea though is pretty good when you think about it. I mean even if someone buys the game, downloads it, and just attempts to hop in with the streamer they’re watching (which happens all the time) those sales can rack up quick for people with regular 500-1000+ viewers.

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Armsbend

If I were running a house and I thought had a watchable game I’d constantly be sponsoring streamers. It’s cheap, high-impact advertising.

Cyclone Jack
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Cyclone Jack

You mean those same optimization issues that have been reported for the past what, two, three years?

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Ket Viliano

And the sun still shines right through the terrain every morning.
Darkfall was better optimized, from day one.

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Sorenthaz

Do you really expect different from a company that sold their soul to Snail Games of all Asian companies?

ceder
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ceder

For months on the Ark forums folks like myself have been saying this “launch” was nothing more than marketing theater and to treat the 29th like it was any other day update day for the last 2+ years.

Also we warned all those wanting to chase the “new” official welfare servers too that they’d be no different than the old ones and sure enough within hours people were hitting the forums complaining of alpha tribe domination and pillaring/land baroning. Thankfully most all of that is a non issue for the majority of ark players who play on unofficial servers instead.

All in all the whole thing went/is still going completely as expected.

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Bryan Correll

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Dug From The Earth

Sounds like the beta… oh wait….

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Arktouros

Oh. Wow. Optimization Issues.

It’s like no one who ever played the soft launch…I mean endless beta… I mean early access could have ever predicted that being an ongoing and never addressed issue :|

Must be doing better on PS4 and XBox cause on PC it’s just continued to steadily lose player count via Steam.

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Dug From The Earth

But… but… all those times people reported performance issues. What about all those “Experts” who slammed them by saying, “its beta, optimization happens at the very end of development, before release… just wait!”. You dont mean to tell me that those people were all wrong? Not just one, but multiple fans being wrong… on the internet? I cant believe it!

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Don Nascimento

I have never seen a game with optimization issues in alpha and beta magically suddenly run smooth as butter upon release. What you see early on is what you are going to get, with some slight improvements but not much. The engine is the engine…

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BalsBigBrother

I downloaded this again yesterday, played for a couple of hours today and got bored so uninstalled this evening. I just think this type of game is not for me or what I enjoy, oh well.

Hope the folks more invested get their issues sorted out quickly :-)

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Dug From The Earth

I chalk it up to what ive said in the past. Survival games are based around the survival mechanic and nothing more. Its just not enough to make up a full fledged game. It should be something you put into a game with many other in depth systems and mechanics. Say for example, if they put a survival mechanic into Skyrim.

But Skyrim, with only the survival mechanic, no story, no npcs, no quests, or anything outside of survival, wouldnt be much of a fun game.

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DeadlyAccurate

It’s the missing Act 3. Act 1 is the true survival part. Trying to find food and water, building your base, just trying to stay alive. You get upgrades. You find new things. It’s exciting.

In Act 2, you’re no longer struggling to just stay alive and you’re expanding. In Ark, that means taming bigger dinos, gathering more supplies, exploring the caves. You have ideas for better bases. You can afford to spend your supplies on decorating your area.

But by the time a survival sandbox game gets to Act 3, it tends to lose steam. Now taking care of your dinos starts to feel like work. You get bored of gathering ore and wood, even if you have a faster way to do so. You rarely die, and you eventually start to wonder what the point of doing it all is.

You can make it last longer with PvP, but not everyone wants to play with people destroying all their hard work.

I wish more of these games would start with an Act 3 and work backward. Figure out what you want me to finally accomplish and then let me decide how long I want to take to get there.

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Cervator

I think I’ve hit Act 3 (on the MOP server), which for me is a mix of building useful (and pretty) bases while preparing dino armies for boss fights. It is kinda ham-fisted right now but holds potential IMHO.

The amusing Honest Review posted references Terraria for boss summoning, and *I wish* – that part of ARK is anemic at best with their over-focus on PVP and “balancing” in awful ways.

After we recently fought boss 2 and 3 (plug: again on the MOP server – come join us!) I got a lot of ideas and things I wanted to try out to do better, only to find out that almost every move of any interest (unique dino abilities, special consumables, etc) has been banned in the name of “balance” if even for any reason at all.

If that was *not* the case and ARK did have the boss fight variety of Terraria, including more interesting world content beyond tiny caves you can’t take big things into then I think that could hold a lot of us that have no interest in PVP.

The breeding system on its own is pretty cool, but it doesn’t really go anywhere if you don’t have good reasons to use the resulting critters.

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Ket Viliano

This is a rather astute analysis of the game and its limitations.
ty