Global Chat: Has No Man’s Sky finally arrived as a full-featured game?
It’s been a year since the disastrous and controversial launch of No Man’s Sky, a game with failings that included, among many others, a lack of multiplayer when it specifically advertised itself as such.
But has the space exploration game finally arrived now that it’s sitting on several patches is far more robust than its launch incarnation? Virtual Bastion thinks this may be the case.
“The new updates, Atlas Rises included, appear to build greatly upon the simple notion of giving players things to do, from crafting homes to completing actual missions. Certainly, the game isn’t perfect: Slow progression is still a problem, dreadful inventory management remains, and promised in-game multiplayer has yet to be realized, but the fact remains that No Man’s Sky on August 2017 is a far cry from No Man’s Sky of August 2016.”
“You get an idea of story behind The Whispering Tide by reading the lore for it. However, that was only patched into the game a week after the event began, following player concerns, because apparently the developers had forgotten that in their redesign of Agartha and the compression of the event down to just the raid instance, most of the lore didn’t exist or wasn’t accessible. How could they have missed such a crucial thing during their internal testing?”
“Despite my interest in transmog, I wasn’t too excited about the Trial of Style. None of the mog prizes were that exciting to me. The only one I really wanted was the mail set. I would have totally forgotten about the event altogether until I saw someone on my friends list queue for it. So I figured, OK, I’ll go get that set and be done. WRONG.”
“For those who have been playing the Legion expansion, you’d be hard pressed to miss the heavy hints that Blizzard have been dropping throughout that all seem to point one way for their 7th expansion (i.e., 8.0): Old Gods. Olds Gods. Old Gods!”
“The quests are really fun and there’s a ton of flavor conversations and events that randomly happen. I’ve been kidnapped by an evil cat a few times and taken to various scenarios. Completely didn’t take screeshots though It’s actually quite a complex game in ways. Quite a few of the quests are real puzzles.”
“It is, in the end, surprisingly difficult to quit an MMO for good. If you’ve invested in something heavily, you may find yourself slinking back now and again even if you get tired of it. Such seems to be the case with me and Guild Wars 2. While I stopped playing regularly a long time ago and almost entirely lost interest in it, I nonetheless felt my curiosity peaked when they decided to offer everyone a free preview of the next expansion, Path of Fire.”
“There are still a lot of unanswered questions regarding The Cat Lady’s House. It does seem to be a rather large embellishment just to provide a NPC (Wink the cat) for a solitary quest. So perhaps it did have greater significance during the games development. What is the purpose of Oliver and Horatio? Note also the creepy picture on the wall. It seems a little out of place does it not? Does it have any wider significance? Also, who and where is the Cat Lady herself?”