Conan Exiles offers its first weekly progress report to fans


Last week, Conan Exiles players got an apology and a promise that Funcom would do a better job of communicating what was going on with the game’s development. This week… that promise has already gotten its first bit of follow-through with a weekly community letter discussing the state of the game on both Xbox One and PC along with upcoming projects. The former is being quickly brought up to parity with the PC version, while the latter is having stability fixes rolled out and new updates added for testing.

Further out, the team is working on a new fire-themed dungeon area for players to explore, new building pieces for housing, and an overhaul of the game’s combat system. It also explains the split between the various portions of the team, hopefully putting to bed the idea that the team is only working on one thing at any given time. Check out the full letter to get a sense of where the team is at and what’s next for survivors in the exiled lands.


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I bought the game wheb it first came out but never touched it til yesterday. Seems like a good overall experience that nicely blends survival sandbox gameplay with more action/adventure/RPG mechanics. Better combat would certainly be nice but what I’d really like to see is a more reliable multiplayer system for just playing with one or a few friends. The co-op system is awfully inconvenient and unreliable and there’s little indication as to whether or not you can host your own little private server like in stuff such as Minecraft, 7 Days to Die, Terraria, etc.


I’m happy to see that they are communicating with the community again and I’m especially happy to see that they are overhauling the combat system. It’s not the worst but it’s incredibly basic right now, made worst by how weird the AI is currently. I’ll be looking forward to that change.