Anyone remember BioWare’s Neverwinter Nights from back in the day? Those who have fond memories of that game and its bustling online mod community might want to take a look at this month’s Divinity: Original Sin 2.
Kickstarted for a little over $2 million back in 2015, the sequel to the hit Divinity: Original Sin launched last week and has been getting rave reviews. In addition to the “everything and the kitchen sink” approach to its RPG world, the turn-based game invites friends to the fun with several multiplayer features such as two- to four-player co-op and PvP.
Even more interesting is the opportunity to run your own campaigns: “The Game Master mode bridges the gap between the improvisation of a tabletop role-playing campaign and the immersion of a computer RPG. It’s easy to use, it’s powerful, and, most of all, it’s flexible. We’ve created a system with a single goal: to empower the Game Master so they can tell great stories and lead up to four players through a world of their own creation.”