The first technical alpha for Wild West Online was a success, at least in that lots of stuff broke. But when you’re running a technical alpha, you want things to break. So the game has gotten a round of fixes over the past week, and now the developers want the testing cadre to swing in and break all of those fixes with the start of the second technical alpha test today. You’ll have to work hard to break stuff, though; the developers say they’ve worked their tushes off on crashes and stability bugs.
If you’re not interested in just paying to play a game to get it to not work, you can also take part in some actual content, as this build adds in missions (chiefly for tutorial purposes) and new HUD graphics. There are also better systems in place to track discoveries and better maps, so you’ll have more to do just riding around. If you’re in the testing, get ready to mosey on back in and start breaking a whole new set of fixes.
We streamed the first alpha test last weekend; take a peek down below.