DayZ moves toward beta, promises more agile development

    
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With all of the influx of survival shooters on the market, it might be easy to forget the game that started them all. Due to its slow pace of development, DayZ has found itself struggling to remain as prominent as it once was, but the online shooter’s situation could be improving soon as the game heads into beta.

The team is enthused to talk about the upcoming 0.63 patch, which will be making some significant changes to improve DayZ’s look and core functionality. Some of these improvements include helping characters to move better, tweaking the animation system, keeping eye zoom removed from the build so that players will engage in closer firefights, and nixing “zigzagging” while running, all big steps toward separating DayZ from its Arma 2 base.

It sounds as though the team has figured out a way to be more agile in its development process: “This means that we are no longer tied to larger technology changes and can focus on the stuff that’s important to us and players alike: things that tackle immediate concerns that have troubled the game for a very long time. The approach we chose is based around priorities that carry through to other features, so we spend less time going back and redoing stuff over and over.”

Source: DayZ. Thanks Agemyth!
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