SWTOR wheels in its healing classes for invasive surgery

    
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For better or for worse, BioWare’s class designers are hewing through builds for Star Wars: The Old Republic’s Update 5.5 — and they are not done yet. Not by a long shot.

So what changes are next? Medicine Operatives and Sawbones Scoundrels are going to have to contend with some changes with their healing skills, including nerfs to heals-over-time and buffs to direct healing. “Overall, the majority of the healing reduction was aimed at the Operative’s/Scoundrel’s heal-over-time abilities, which are usually more prone to over-heal,” the team noted.

Oh don’t you start snickering, Mercs and Commandos — you’ve got some tweaks coming your way too. The team decided that Bodyguards and Combat Medics were “overperforming,” and thus are doomed to a string of nerfs designed to make the builds less J.D. from Scrubs and more Doug from Scrubs.

Source: Dulfy, #2
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