Make My MMO: The Thargoids should win Elite Dangerous (September 30, 2017)

I'm sure it's fine.

This week in MMO crowdfunding, Elite has finally begun to sound “dangerous” indeed. After just a few days of owning players, the alien race that “returned” to the game’s universe in its long-awaited 2.4 update has finally begun suffering casualties at the hands of players. In fact, it appears the first player to down one of the Thargoids’ ships was none other than the player who caused the massive drama over last spring’s Salomé event. This is because time is a flat circle and karma is literally dead. It’s not entirely clear that the Thargoids are really the bad guys here, but when has that ever stopped us before?

On Massively OP, we chatted with Camelot Unchained’s Mark Jacobs, who explained just how the game’s social systems will differ from what MMORPG players are used to.

Star Citizen also continued inching along the path toward alpha 3.0, reducing its bug count last week by two.

Meanwhile, Legends of Aria began its final alpha, Shroud of the Avatar patched up to R46, Albion Online released Joseph, Valiance Online posted its latest roadmap, OrbusVR discussed its artificing skill, City of Titans posted the finale to one of its lore series, and Pantheon gave players a look at how its art is coming along via stream (thanks, Reht!), plus Brad McQuaid explored his vision for the Holodeck future of the MMO.

Read on for more on what’s up with MMO crowdfunding over the last week and the regular roundup of all the crowdfunded MMOs we’re following.

Elite Dangerous

Recent MMO crowdfunding news

Legends of Aria begins final alpha - Rest time's over, boys and girls, so dust yourself off and get back into the thick of the alpha. In this case, it's Legends of Aria and its final alpha…
Crowfall details the obdurate Stoneborn race - The Stoneborn of Crowfall are not dwarves. They sometimes get referred to as dwarves, but it's a ridiculous name because they're as large as normal people. They're also not a…


Campaigns and crowdfunded MMOs we’re watching

3001SQ (Société des Mondes Virtuels) – Kickstarter unsuccessful. Work continues.
AdventureQuest 3D (Artix Entertainment) – Raised 368k; beta began Oct 2016.
Albion Online (Sandbox) – Launched July 2017.
Antraxx (Team Antraxx) – Kickstarter canceled.
Ascent: The Space Game (Fluffy Kitten Studios) – Successful KS. Fully launched 2016.
Ashes of Creation (Intrepid Studios) – Successful KS.
Broke Protocol (Cylinder) – Unsuccessful KS. In free early access.
Camelot Unchained
(City State) – Kickstarter successful; open donations/packages.
Caribbean Conquest (Invenio) – First KS canceled, second ended unsuccessfully.
Contested Space (Zon)
Crowfall (ArtCraft) – Kickstarter win, open packages, Indiegogo crowdfunding ongoing.
Chronicles of Elyria (Soulbound) – Kickstarter successful, open packages.
Citadel of Sorcery (MMO Magic, Inc.) – Open donations.
City of Titans (Missing Worlds Media) – Successful KS; launch planned for fall 2018.
Descent Underground (Descendent Studios) – Successful KS.
Divergence Online (Stained Glass Llama) – Three campaigns; now in KS early access.
Dogma: Eternal Night
(Prelude Games Factory): Kickstarter overdonor preorder packs.
Dragon of Legends (Thrive Games) – Successful Kickstarter.
Dual Universe (Novaquark) – Kickstarter funded, now has donor platform. Alpha delayed.
Eco (Strange Loop Games) – Funded, now in alpha.
Edengrad (Huckleberry Games) – Kickstarter funded; in early access.
Elite: Dangerous (Frontier Developments) – Funded and launched.
Empyrion Online (Eleon) – Kickstarter canceled; launched on Steam early access.
Epic Space (
Ever, Jane (3 Turn Productions) – Now in open beta.
Global Adventures (SubaGames) – Kickstarter funded.
Gloria Victis (Black Eye Games) – Open donations, no end date; in early access.
Greed Monger (Greed Monger) – Abandoned, multiple times now.
Grim Dawn (Crate Entertainment) – Funded and launched.
Guardians of Ember (Runewaker) – Funded and launched.
Guns of Icarus (Muse) – Funded and launched.
Hero’s Song (Pixelmage) – KS canceled; Indiegogo. Canceled w/ refunds.
Infinity: Battlescape (I-Novae Studios)
HEX (HEX Entertainment) – Funded and launched.
Legends of Aria (Citadel Studios) – Kickstarted as Shards Online. Currently in alpha.
Life is Feudal (Bitbox): Indiegogo ended. Currently in beta.
LUX (Chimera) – Kickstarter canceled.
Maestros of the Anthymn (String Theory) – Kickstarter canceled.
Mekria (Infinity Online Studios) – Kickstarter canceled.
Midair (Archetype Studios) – Kickstarter successful.
Nebula Online (Mizar Games) Kickstarter canceled; launched in November.
Neo’s Land (NeoJac Entertainment) – Open donations, no end date.
Novus AEterno (Taitale Studios)
OrbusVR (Ad Alternum) – KS funded March 2017.
Overpower (Hydrant Games) – Kickstarter unfunded; heading to early access.
Pantheon: Rise of the Fallen (Visionary Realms) – Open donations, no end date.
Pathfinder Online (GoblinWorks) – Doom, mostly.
Planet Nomads (Craneballs) – Kickstarted, early access launched sans multiplayer.
Pixel Starships (SavySoda)
Project Gorgon (Elder Game) – Kickstarted in three tries + Indiegogo. In alpha.
Pumpkin Online (Monique) – Downgrading from MMORPG.
The Exiled (Fairytale Distillery) – fka Das Tal; 2015 KS unsuccesful. In Steam early access.
The Realm: Reawakened (Stephen Nichols) – Ongoing GoFundMe.
The Repopulation (Idea Fabrik) – Kickstarted twice by A&B. Back in alpha
ROKH (Darewise) – Kickstarter canceled; now in early access.
RUiN (Tarhead Studio) – Kickstarter successful.
The Stomping Land (Alex Fundora) – Abandoned.
Sacrament (Ferocity Unbound) – Kickstarter failed; Patreon ongoing.
Shadow’s Kiss (Clockwork Throne) – Ongoing Patreon.
Shroud of the Avatar (Portalarium) – Successful KS. Soft launch July 2016.
Star Citizen (Cloud Imperium) – Ongoing donations/packages.
TUG (Nerd Kingdom) – In middle of year-long revamp after funding surge.
Vigor Roads (NeuronHaze) – Kickstarter unsuccessful; early access planned for 2017.

Valiance Online roadmap


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Major Glitch

Why does MassivelyOP not talk about Warframe? It’s an established game with a huge and loyal player base and is CONSISTENTLY on Steam’s Top 10 list. It’s a technically sound game with solid game mechanics. And despite coming from a relatively small studio, the game is constantly getting updates and added content. In fact, the Plains of Edilon expansion is coming out, and with it comes an open-world and the ability to craft custom weapons. And the best part? It’s all free. This, IMHO, is easily one of the most enjoyable games out there, and it amazes me that no one talks about it.

roo woods

A friend and I bought Elite Dangerous a while back but we could never get the hang of piloting the ships . It’s a game that interests me a lot maybe I will have to take another look sometime .

Must admit the description of Star Citizen “inching along” made me smile .

Sheryl Lard

((Deleted by mod. Stop spamming this.))


((Deleted by mod. Don’t feed the trolls; report them!))


((Deleted by mod. Don’t feed the trolls; report them!))

roo woods

Well given that Elite Dangerous is not only released but has expansion packs for it whereas Star Citizen seems to be moving along at a snail’s pace in Alpha testing then I would say your comment makes absolutely no sense at all .


Damn Pantheon is starting to look good.

ichi sakari


Just a few days ago here we were talking about in game vs real life accomplishments and such. I can’t help but be reminded of that when multiple major game news outlets are reporting on a player killing the first of a certain alien type in a game. That is of such low importance it’s basically off the negative end of the scale, but you people doing the game news put their names up in lights for this kind of stuff and therefore help push it to be an accomplishment.

Should we list these big important things at the end of peoples lives in their obituaries? “Was the first to kill a new alien type in a video game 35 years ago.”

We talk about how real life should be important, that real life is where our efforts should go and where our accomplishments should come from and not this stuff, but game news (and the games themselves) directly contributes to making these people feel famous and accomplished for doing these silly things.

It’s worse when we make griefers famous, which this person supposedly already is for being a griefer. His name wouldn’t be famous outside a very small group in a specific gaming community except for all these game news outlets report the crap these guys pull and put their names up in lights. I know I’m feeding him attention just by writing this as well, but at least I won’t mention his name :D

Sheryl Lard

Dear Mr. Braben. No alien ships. You owe me an offline game. With mods. Without your cash shop and paywalled cosmetics. I was supposed to have all of that for free included in the base game, according to your deceptive Kickstarter campaign. Mr. Braben: You owe me walking, ship boarding. wildlife hunting, EVA. FPS in an offline game. When are you going to deliver what you promised five years ago? 5 Years and 130$ M later, we don’t even have a jpeg of any of this. What. is. going. on.


Dear Mr. Roberts. No more concept ships. You owe me an offline game. With Luke and Gimli and agent Scully, you untalented Hollywood wannabe. I want it so that you can get it out of your system and the developers can stop working on a forked game. That might help with burning down the old pipeline a bit. Otherwise, thank you for not selling out completely, like Mr. Braben did.

Loyal Patron

Dear steve, Seryl Land. I am not sure what is going on. But I do know I like it. I want both of you to continue with whatever it is you are doing. You owe me…nay all of us this one simple wish.


I don’t know the guy I replied to. I just thought we were doing tirades against the betrayals and misrepresentations committed by crowdfunded developers. No offense meant, and I’d love to stick around and do more, but I’m due to go take a crap on Notch’s lawn. Afterwards I’ll be glaring menacingly in the direction of Palmer Luckey’s security fence, from as close as I can get on street view with my Oculus DK2.

Ket Viliano

Dear CCP:
No more pointless rebalance passes. You owe me WIS. With EvE Future Vision, station interiors, lounges, cantinas, and dancing Amarr slave girls. With huge t**s and a slider. :P
No more stupid VR games that play like Galaga. You owe me a Vampire Masquerade game. With vampires.


And mages. Degenerate parasites can’t possibly manage by themselves. There are realities to craft.

Throw open the whole WoD I say, if you’re gonna go MMO with it. I’m willing to exclude Changeling, but I think the rest could work in an MMO, even Wraith.

Sheryl Lard

you mean, not selling out unlike Braben the Microsoft/Sony console port guy who puts chunks of ED cash into making Rollercoaster Park 9 and Jurassic Dino Riding Simulator? Right. Glad CR isn’t selling out like that.


Or Chris Roberts working for EA and having Microsoft as a publisher (and buy out) for Freelancer, or partnering with AMD, Intel, doing commercials for Time Warner/Spectrum and so on. But sure tell us how bad mean old Braben is for bringing his game to a wider audience….

Sheryl Lard

really, Freelancer was crowdfunded? 20 years ago? Lol. Also good call listing all the SC partnerships which actually benefit SC on PC platform, unlike creating dino games for Xbox and doing console ports of a game that was crowdfunded for PC


How did AMD benefit Star Citizen? How did Time Warner benefit Star Citizen? What has Intel offered so far apart from the opportunity to spend money on a failed cache drive?

You called Braben a sell out for bringing his games to other platforms but give Roberts a pass to whoring himself out to other companies just for a bit of advertising for a non-existent product.

You couldn’t argue your way out of a paper bag.


No. You were not meant to have all of that inluded for free in the base game. That is complete bullshit.

If you failed to understand something that was explained so simply that a 4 year old would get it, it’s not surprising you’re still banging on with these falsehoods. They made it very clear, right from the beginning, that additional content would come in paid for expansions.

I happen to think you don’t even own Elite or that you even backed it, you’re just one of those hyper zealots that hate on the existence of other games, especially if they a bit of attention, probably sour grapes because people have an actual game to play unlike the one you have given thousands of dollars to….

Loyal Patron
Patreon Donor

Spot someone who didn’t get a refund. The only time this game goes into offline mode is when it’s sunset and as much as you want that to happen it’s going great guns at the moment and I hope it carries on for 4 more years.

Elite: Dangerous is a great game for someone who has the realisation that this is not a wing commander type space game. It’s a sandbox where you have to discover your own adventure and not have it handed to you on a plate.

Kindly go away and play something else because the game is doing well and your just missing out and misleading people.