Crowfall goes over the history and perks of Humans and Elves

    
4
Cha

Even Crowfall, as progressive as it is with its racial choices, must bow to the ironclad law of MMOs that state, “Every fantasy game must contain, at the bare minimum, a human and Elf playable race.” So it is written, so it is obeyed.

That doesn’t mean that Crowfall’s take on these races is quite so stereotypical. This week’s dev blog outlines the history and lore behind these two species and their sub-races. Humans and Nethtari are quite similar, although the latter’s fire runes and superiority complex sets them apart. Likewise, a true nerd will learn and memorize the variations between High Elves, Sun Elves, Moon Elves, and Wood Elves. Together, they form the great houses of Hogwarts, right?

Crowfall’s racial picks aren’t just cosmetic; each species has its own inherent passive and active perks. For example, Humans toggle on a damage boost, Nethtari sport a fire DoT, High Elves have greater intellect, and Wood Elves can camouflage. Which will you choose?

Source: Crowfall
Advertisement
Previous articleWild Buster runs limited alpha test while continuing to raise funds
Next articleGlobal Chat: The MMO community’s Guild Wars 2 Path of Fire impressions

No posts to display

4 Comments
newest
oldest most liked
Inline Feedback
View all comments