You may recall that just yesterday, Justin was asking whether dinosaurs help or hurt MMOs. When I first saw the topic, though, my assumption was that he wasn’t talking about the animals that give ARK: Survival Evolved 80% of its appeal; I thought he was talking about, you know, players who are dinosaurs. Olds.
This doesn’t mean that they’re the evolutionary ancestor to birds; it means that they’ve been playing MMOs for a long damn time and thus have a whole lot of perspective on the genre. I have experiences and backstory that stretches back more than a decade. It’s hard for me to find major released titles that I’ve never played at all, and when most of my friends talk about playing a game, I can chime in with a “me too” and mean it.
The bright side is that we dinosaurs know a lot about the genre, but the downsides are many. We get calcified in our ways and can be inflexible, we can sometimes suck the air out of the room by having endlessly repeating stories, and we tend to have lots of opinions about MMOs. Not all of them might even be good ones. So tell us, readers: Do player dinosaurs help or hurt MMOs?