SuperData: ‘The esports market has finally hit the mainstream’

    
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In promotional materials associated with its new paid “Esports Scoreboard,” gaming anaylsis firm SuperData – known best to our audience for its monthly revenue charts – has declared that “the esports market has finally hit the mainstream.” Though the associated marketing report is paywalled, some of the public statistics in the reveal are actually of interest.

For example, the company runs down the top 10 e-sports games by viewership, with League of Legends coming in at the top as of August. PlayerUnknown’s Battlegrounds, which recently blasted past 2M concurrent players and 15M sales, clocked in at #2, but expect that to rise in future editions as the game’s exploded even more since then. The firm argues that PUBG, unlike many of the MOBAs and shooters dominating the rankings, “stands out from competitors because players spend most of their time in stealth mode instead of intense shootuts, giving streamers time to interact with their viewers.”

Blizzard’s had a strong showing, too, with Hearthstone, Overwatch, and StarCraft II all in the top ten; SuperData notes that Overwatch in particular will benefit from the offseason of Dota 2 and LoL.

SuperData, October 2017
Source: SuperData
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