EverQuest II opens Planes of Prophecy expansion preorders, includes $139.99 edition

Daybreak has just announced that EverQuest II‘s Planes of Prophecy expansion first teased back in September is launching on Tuesday, November 28th, with preorders live now. The basic edition is $34.99, but the collector’s edition and premium edition are $89.99 and $139.99 respectively, which seems like an awful lot for an MMORPG that launched in 2004, but then again, you get a ton of stuff with those bundles, including level boosters and access to previous expansions. And content too:

“You’ll explore the perils and mysteries of the Plane of Magic, the Plane of Innovation, Solusek Ro’s Tower, and the Plane of Disease, just to name a few. […] As you cross to the planes, you’ll encounter many obstacles, not the least of which is the mechanical sentinel in the Plane of Innovation, the Manaetic Behemoth!”

In the meanwhile, MOP’s own EverQuesting columnist MJ Guthrie just pubbed a brand-new guide to the currently live Halloween festivities in the game – that ought to tide you over.

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For price perspective, 5 years ago it was $199 to get a full year of membership to EQ2 (in one payment). Now the price, month by month, is around $15, which is about $20 less. Expacs were $80-$90 at preorder time, and in a couple of years went up to $120 (if memory serves that’s what I paid for the Altar of Malice CE). For collector’s edition, of course. People bought CE for their main account and if they had a secondary or box accounts, they’d get the cheapest one for those. The price for CE hasn’t changed much, but a new level has been added with more perks, usually things to save you time and effort, or help you sell on the broker.

People see the price for Premium and compare it to CE in previous years and think, OMG it’s expensive. Actually no, it’s about the same as it ever was. One big change is that Free to Play is less and less viable at endgame. You could squeak by 5 years ago, with individual unlocks to Fabled gear. There is no longer an unlock for the new gear tag “Prestige.”

The EQ2 game has had a new expansion every year (including the year of the buyout) since launch. That’s a pretty impressive record. Beta always feels like a rush, even more so this year because of the various bonuses you can earn while completing the quests out there. During AoM for example, the big prize was the flying carpet that had experimentation buffs. People tested the tradeskill timeline very intensively that year. I did it 7 times, myself. This is the first time that I have seen Caith and Kander online nearly all the time. They may have been there, but they didn’t always make announcements or offer to directly help people. Kander yesterday, offered to help summon people to the buffer NPC. I thought that was above and beyond the call of duty. I really appreciate the amount of time and effort they are putting into it this year.

Call me a fanboy if you want, but the point of an MMO is to be a fan of it, so who cares? I’m not the only one who’s really tired of the negativity. It’s time to hush up and play.

Viktor Budusov

Wow, i thought Lotro’s expansion editions were expensive…

roo woods

As with DDO another expansion that is too high a price for an older game .

Kickstarter Donor

I can understand that sort of pricing for the collector’s edition of a new game, but for the umpteenth expansion to a 14-year old game it does seem a bit much.

Knox Harrington

That’s some expensive whale milk.

Kickstarter Donor

Hm, I thought old expansions were going to be decoupled from new ones, or is this the last time?

Sally Bowls

It seems like DBG has settled into its comfort zone for DBG & SSG MMOs:

three tiers, about $35-40, 80-90, 130-140


Damn $140, seems excessive.

I remember when the top super duper bundle was $60 and I thought that was quite a lot then lol.

Kickstarter Donor

It will be interesting to see the new levels of grind and PTW introduced in this expansion so I will wait to its actually live. The KA expansion was a good expectation setter.


They will probably make more money off this then they have off H1Z1.


doubtful, they hemorrhaged a lot of people this last year and from what I hear the xpac is already doing quite badly in beta. More like the alpha of a game that has never released and they have a month to ‘finish’ it up.