Daybreak on H1Z1 and Just Survive: ‘It’s best to consider each game as a separate entity moving forward’

    
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Gotta stop teasing Daybreak for a month: Just Survive, the actual zombie sandbox half of the H1Z1 salmagundi, is getting love. The latest patch includes a number of base changes, map updates, raiding adjustements, damage balancing, and more fixes for Badwater Canyon.

“In September 2017, the decision was made to move forward with a second shift, but in a far more familiar direction,” Daybreak explained yesterday. “That shift was developed in parallel with the recent update including Resolution Ridge, and is making its way to the Test Server today. With this new update, we will spend several weeks iterating the large adjustments we’ve made to the core game before this new direction is published to Live. Given the gravity of the changes it is important to test this at scale and get this content in front of our players for feedback as quickly as possible.”

The studio is also emphasizing that “it’s best to consider each game as a separate entity moving forward.”

Meanwhile, over in H1Z1 land, Daybreak’s recapped the H1Z1 Invitational tourney than ran during TwitchCon last weekend and distrubuted half a million dollars in prize money.

Source: Official site, press release. Cheers, Babagra.pl!
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Jack Pipsam

They might say it, but it won’t make it so.
Just Survive is more H1Z1 than H1Z1!

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noun

Seems like they realized they’ll never be able to beat ‘Player Battlegrounds’ so they’re pretending to be good parents by swaddling the baby they otherwise left in the mud to die.

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Bruno Brito

I’ll just consider Daybreak not a good company. Seems like a safe bet.

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Dragon Whimsy

Just Survive is the next Landmark. It’s dead Jim.

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rafterman

Well, since you basically killed Just Survive for King of the Hill, and now there are much better alternatives out, I don’t think I care one way or the other, Daybreak.

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Space Captain Zor

Is Just Survive anywhere near as cool as that header image?

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squid

…has anyone actually played it? Not sure I’ve ever seen or heard it mentioned outside of MOP articles specifically about it.

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sirsam

I’ve played it.

Its was one of the most horrible things I’ve seen in gaming.

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Greaterdivinity

I think we’ve all been “considering” this since the split happened, especially since they largely abandoned Just Survive for quite a while to focus almost exclusively on King of the Kill (which was always a stupid name).

Honestly, while I’ll give them some props for trying to breathe some life back into Just Survive, I fear that ship has already sailed. It’s a similar problem to a lot of games that linger in early access/testing far too long and any momentum they may have initially had drains away by the time they want to “get serious” about them (the DC moba, Gigantic, and a few others come to mind). I fear this half of the game, the game that was initially pitched as “H1Z1” to begin with (well, as a “love letter” to SWG fans : P) is little more than a shambling corpse. These games should have already been released.

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Kinya

@Bree – this update was not about improvments to Badwater Canyon map but removing this map from TEST servers and going back to first map (Z1). The same map – but remastered, will also come back to H1Z1 (KotK). DBG simply gave up, finally listen to community and decided to bring back old maps to both games. Just Survive team decided also to remove predefined plots, raiding timers and shields going back – things they introduced in August, to old raiding mechanics. According to JS team, they are going to support both maps on Live servers in the future and when it comes to H1Z1, old map will be available as Skirmish or events.
“In the Fall of 2016, we began to assemble a new team that was directed to change and reinvigorate Just Survive. Ultimately, our goal was to challenge the survival genre with a new direction.

We understood that a shift as radical as this could please many fans while being undesirable to others, though we also believed that these changes would bring in new players. […]
In September 2017, the decision was made to move forward with a second shift, but in a far more familiar direction.”

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Dug From The Earth

Actually, its probably best to simply not consider either game :P

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dthblayde

The studio is also emphasizing that “it’s best to consider each game as a separate entity moving forward.”

Like we haven’t already been doing that for…. how long now?