So here’s what’s going on with EVE Valkyrie now that CCP’s downsized

    
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Yesterday, MOP’s Brendan reported on the startling news that CCP Games, long known for its flagship MMORPG sandbox EVE Online and more recently known for its persistent probe into the virtual reality space, is closing down two of its studios, letting over 100 employees go, and essentially putting the kibosh on its plans in the VR market in the short term.

One of the substudios affected, the Newcastle studio now being sold off, was specifically focused on EVE Valkyrie, the VR dogfighter spun out of the EVE universe. But it doesn’t appear that game, which last month launched on Steam with apparently lukewarm reception from the PC crowd, is over. In fact, CCP is calling it “the beginning of a new chapter.”

“We can confidently confirm that EVE: Valkyrie – Warzone is not going away,” writes the company. “We love the game just as much as we love our players, so you can rest assured that we’ll continue to support the product into the future. The development team at the Newcastle studio will remain intact and complete work on the upcoming Winter Update for EVE: Valkyrie – Warzone. So don’t panic! You’ll still receive in-game support for custom matches, tournament tools and a spectator mode before the end of this year.”

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kgptzac

Well since this game is no longer a VR game, maybe redesign the UI to not be a complete crap for mouse and keyboard navigation? Also the ship designs suck because they look nothing like the fighters in Eve where each empire has distinct style.

So what’s gonna happen to this game is similar to what happened to Dust… maybe it’ll be a bit better since this game is on PC.

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styopa

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rafael12104

Great gif. LOL! And it may actually describe how some are feeling right now including CCP.

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McGuffn

That’s a pre-whacked door! boo!
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Lateris

Sad news. CCP games Leadership frustrates the hell out of me

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Sally Bowls

My suggestion for “clickbait” on a “slow news day”:-)

What do you think of CCP and mobile?

CCP said it was focusing on PC and mobile. But their only mobile titles at the moment are VR and thus going away,

Hilmar says that, among other things, it is currently working on releasing new games in collaboration with Chinese manufacturers, but he specifically notes that the CCP has been monitoring the development of mobile phone games in China and S Korea recently. There he says people are playing games on mobile phones that are all as complex as PCs and CCP believes this is the development that will take place in the West in the next 3-5 years, looking at the company in the development of its games.

So this looks to me as VR is out and mobile is in at CCP.

“people are playing games on mobile phones that are all as complex as PCs” may not be well received by people who have not embraced modernity. I am not sure the “focus on EVE” narrative on social media is completely accurate.

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Ailsa Nordstrom

I disagree with your assertion that people who are not thrilled with companies focusing on mobile games “have not embraced modernity”. The biggest problem I have with MMOS on mobile devices is that they use data, something I don’t have an unlimited supply of.

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Sally Bowls

Modernity does not imply good or an improvement or desirable by you or most; merely that it is now normative.

I preferred the gaming world of a decade ago where MMOs were hot, ran on a PC, charged a subscription and the US was the largest gaming market. I agree with arguments that monthly PC sub had some advantages; IMO that does not mean it is practical to think they are viable for future mainstream MMOs. In spite of my situation and preferences, it is hard to look at the slope of market share graphs – of games and economies (e.g. China becoming worlds largest economy and gaming market) – and be too skeptical of mobile.

P.s.: Thankfully, I have yet to have pc data caps from my cable company and had unlimited cell data for a decade due to iPhone 1. But AT&T and Charter being evil means it is always a worry and probably inevitable.

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Ailsa Nordstrom

I don’t have internet data caps at home, either. But if I’m at home, why would I want to play an MMO on a tiny phone screen? I would only see myself playing one to kill time away from home.

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McGuffn

So they’ll release the winter update and then that’s it.

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TheDonDude

“We love the game just as much as we love our players” could mean a lot of things.

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athiev

They love their 15 Steam players, bless their HTFU hearts.

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Arktouros

It’s a bad game. Whether it’s VR, 2D, console or whatever it’s just a bad game like most of the garbage CCP has produced.

Describing it’s attention as lukewarm when it’s numbers make Lawbreakers look good is probably the understatement of the year.

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Lateris

I have played it many times with my Occulus Rift and I find it to be a great game. So my hours of playing and hands on experience are much different than yours.

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Arktouros

I think it’s important to understand that just because we like a particular game doesn’t mean it’s flawed or bad.

For example I love Black Desert Online as a game. I just think it’s the best MMO that’s been released in many, many years. However that said I can also recognize the various legitimate issues with the game and it’s setup that can turn people off and away from the game. The key difference is that people actually respond well to it and the game actually sells because past the issues it’s a good game.

Meanwhile a multiplayer game that struggles to hit double digits after it’s 2D release kinda says it all.

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Lateris

Sadly you are right lol!

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Reselect Name

These guys make the worst decisions. Making Dust for an outdated console, making a game that required VR. Their one successful game will probably never grow because how boring the controls/combat mechanics are.

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Arktouros

They follow the money basically. They got exclusivity money to put Dust514 on the Playstation. They got exclusivity money to develop VR games for Oculus and release it there first.

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Oleg Chebeneev

There was alot of VR buzz after Oculus Rift and Vive launched and major companies stepping into VR market. So it wasnt a bad decision to try to become one of VR pioneers. Its easy to criticize then now. With new tech you never now what will be a hit and what will be a miss.

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Nascent Visions

This has probably been the single most confusing round of layoffs and closures I’ve ever seen out of CCP primarily because it’s hard to figure out what they’ve actually done and what they’re now actually planning to do. Over on the Eve front, the community team has once again been gutted more details of which can be found in this reddit thread made by former CSM member/ultra blogger Ripard Teg https://www.reddit.com/r/Eve/comments/79wnq8/three_more_not_to_forget_ccp_frame_ccp_hunter_ccp/ For a game that is almost wholly dependent on its community for its marketing and content, I don’t see this having positive outcomes.

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Sally Bowls

That is interesting. While the narrative will be about VR, it looks like, as one would expect, when they are going through cutting costs, they are also shrinking some non-VR costs.

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Schlag Sweetleaf

Sally, this is off topic, but you made a mention about the idea of a top down space mmo in the comments section some time ago. I meant to say to you what a great idea I thought that was. I don’t know if you are familiar with the game Sinistar but a mmo in this vein would be immensely fun.

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Melissa McDonald

I HUNGER

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Schlag Sweetleaf

fluid and smooth, low tech friendly. I could get behind a crystal based economy;) How does one go from idea to fruition with something like this?

sinistar hq.gif