I’m gonna be honest: When I saw the subheader “The future of Save the World” in the latest Fortnite dev blog, I expected what followed to amount to “there isn’t gonna be one” – after all, Fortnite’s fast shift to whipping a PvP-oriented battle royale mode up from scratch for a B2P title that was planned as a builder for PvE players is legendary.
- hero evolution turned up to legendary
- inventory accessible from everywhere
- improved loot inspection
- improved management tools for collections
- an event store where you can spend event-specific currency
- a much better quest map
- and “Survival v2,” complete with skip days.
“Once you get about 60+ hours into the game, the quests become more procedural. We will continue building the story-driven campaign as well as offering events and more competitive experiences for end-game content.”
“We see this as our an initial step down the path of addressing some of your top concerns, and it is something we will continue to do,” Epic writes, thanking players for the feedback that led to these plans.