MMO Week in Review: Wild West Online’s delay and PvP switcharoo (December 10, 2017)

Were you too busy gaming this week to pay attention to MMO news? Get caught up every Sunday evening with Massively Overpowered’s Week in Review!

We weren’t surprised at all to find out this week that Wild West Online wasn’t actually going to make its planned Steam early access launch this year and will instead delay into 2018. But most of us were surprised to hear that one of the reasons is that the game is basically giving up on its free-for-all PvP system, which is probably for the best as the bounty system as it stood was ineffective. Instead, the developers will be implementing a faction-based PvP system, sans corpse looting, in an attempt to reduce griefing and teamkilling. It might rope in more MMORPG players, but we’re doubting the early adopters are too happy.

Read on for the very best of this week’s MMO news and opinions.

Warframe revises focus system, adds dynamic weather - [AL:WarF]Perfectionists, nitpickers, or insecure? Your call on Warframe's development team, although it does look like the members are striving to make the best game possible. Shortly after releasing the "Focus…
Who does Star Citizen love now? HOVERBIKES! - Is Star Citizen alpha 3.0 going to make it past the PTU testers to the live server by Christmas? It's looking pretty tight. According to the game's weekly Around the…

Who actually burned down WoW’s Teldrassil?

How would you improve professions in WoW?

Know Your Lore: The Kobolds of Warcraft

Every week, get caught up on the MMO genre’s latest news and Massively OP’s best content in our MMO Week in Review! Want more roundups of content? Try Friday’s Betawatch for MMO testing highlights, Saturday’s Make My MMO for MMO crowdfunding updates, and Sunday’s The MOP Up, which mops up all the little bits of news we didn’t cover anywhere else.


No posts to display

newest oldest most liked
Subscribe to:
Melissa McDonald

Ah yes I don’t think early adopters were huge PvP fans. I heard lots of “accents” and “voice characterizations” in the chat channel. My perception is the early adopters were more interested in playing a western, and with some measure of RP.

Roger Melly

The minute I heard about faction based pvp and no corpse looting I instantly became a lot more interested in this game . Had to look up the word “sans” because it’s not a word that is in common use in the UK .

Why doesn’t a game like Crowfall at least offer servers with a similar option ? That is a game I would love to play but from past experience of such “hard core” pvp games I know it’s probably not going to have the most social community to say the least .

Grave Knight

And now I’m interested in it.

Kickstarter Donor



Isn’t that basically what ArchAge did? I mean…it was going to be FFA but ended up being a weird faction-based thing with heavy flagging in many areas, safe havens, and yadda, yadda.