The Daily Grind: What quality-of-life features matter most to you in an MMORPG?

    
37
Let me try that thing on.

There are a lot of missing features that I can deal with in Final Fantasy XI because the game was designed for a controller interface and rather awkwardly ported to PC, and besides that the game is more accessible now than it has been in ages. It’s all fine. But you know what actually bothers me? It has no dressing room. You can’t try on someone else’s gear! And yes, this was the time when it could actually look rather different on a Hume lady compared to an Elvaan man, so it’s relevant information.

Why isn’t that in the game? Well, because it’s a minor quality-of-life feature that wasn’t common at the time the game was developed and there are probably good technical reasons why it’s hard to implement now. But it’s still a missing quality-of-life feature, like not being able to make custom chat channels or sorting character lists or any number of things. So tell us, dear readers: What quality-of-life features matter most to you in an MMORPG? Not things like group finders or the like that make the game more accessible, but small bits of polish that you miss if they aren’t present?

Every morning, the Massively Overpowered writers team up with mascot Mo to ask MMORPG players pointed questions about the massively multiplayer online roleplaying genre. Grab a mug of your preferred beverage and take a stab at answering the question posed in today’s Daily Grind!
newest oldest most liked
Subscribe to:
Reader
Titi Macel

Fast travel is very important for me. I need to be able to be in the other part of the “continent” very fast and without a headache(portals into shipping into riding, etc.).
I’m sad gw2 is trying to kill WPs, they should have the same density of WPs in the new maps like the old ones and people that want to use them will use them and people that don’t want to use them will ride on mounts/glide.

Ernost
Reader
Ernost

Optimization. There are several games like SWL and Wildstar that I tried out and might have continued to play for years if they didn’t run like crap and/or keep crashing.

Reader
Diane Bradley

Navigation. I like to see clearly how to get around the world. Good maps, good compass, recall ability and portals. EQ2 does it best.

Second choice is cosmetic system. LoTRO has my vote.

Reader
Loyal Patron
Patreon Donor
Kickstarter Donor
Little Bugbear

Gw2 dye system. Being able to dye my gear anywhere is really nice.

Reader
styopa

Simple: an accessible UI API that people can build on. Everything flows from that.
Because your (hopefully) THOUSANDS of fans are cumulatively more creative, more talented, and better understand your game than some cloistered devs playing on their testserver.

Games that lock that down and prevent any UI customization SUCK. You know who you are. Players that white-knight and try to defend it by illustrating only that they don’t understand that UI mods are not cheat-macros, are nearly as bad.

Reader
Melissa McDonald

I think the Landmark experience kind of proves your point. The player community absolutely took the devs to school on what was possible with their voxel engine.

Reader
Kickstarter Donor
NeoWolf

A Functional UI as basic.. as in an actual UI, ESO i’m looking at you. Don’t get me wrong i’m all for mods and modding but your game has to have a basic level of functionality. a Situation whereby people have to rely on the modding community for basic functionality which disappears every few months as those mods stop being supported is just untenable.

Reader
Loyal Patron
Cosmic Cleric

UI scaling and color blind mode.

And not literally a small QoL thing, but static class design (looking at you Blizzard because of Legion disc priest changes). Don’t worry about continuously changing a class because you’re worried the game is getting boring for me, just keep up with new content to combat the boredom.

Reader
Zen Dadaist

Fully customisable UI that allows me to open/move/customise as many windows to display as much or as little information as I want.
Lots of storage/inventory space.
Minimal loading times between zones (disguise it if you have to – Eve jump gates and warp tunnels are a fun example).
/exportui and /importui commands.
Full visual previews for any item with a visual appearence, be it a sparkly aura effect, a mount, some boots or a minipet. Auction House/market system.
FULLY rebindable keys. All of them. The toggles too (especially).
No lootboxes/pay to win etc. I consider the addition of both of those thigns – and the subsequent change in game design goals to incentivise paying money fo that stuff – to be a massive nerf to the quality of life as a player.

Reader
Sleepy

If I can’t rebind any key to any other on the keyboard, I’ll drop the game and never look back.

Veldan
Reader
Patreon Donor
Veldan

– Ability descriptions that are informative and logical, or at the very least the option to have these. I don’t want “Summon the power of the phoenix, dealing powerful area damage”, that’s useless. I want “Do 475 fire damage to enemies in a 10 meter radius, up to a total of 2000”. And that’s only the tooltip. When I open the abilities window, I want to see fire penetration, crit rate, crit damage, etc. All the numbers, and preferably also the source of the numbers. For example, hover over crit rate to see a tooltip with “base: 15%; equipment boost: 20%; ability effect: 5%”

– Soft coded hotkeys in toturials and guides. It drives me crazy when a game keeps saying “press [dumb random key] to open inventory” when I bound it to “I” the minute I started the game (just an example, it happens with many hotkeyed windows).

– A “master volume” slider in sound options, I don’t want to have to tab out to change it.

– An option to skip the stupid amount of hand-holding that sometimes is part of the early game. Put a prompt after character creation that asks how experienced someone is with MMOs, and if they choose “super duper experienced” don’t make them follow an arrow on the ground to a bright glowing NPC with a huge exclamation mark, which then pops up a big “PRESS F TO INTERACT” message. That stuff is beyond annoying, it feels like an insult to my intelligence.

– Modifyable UI, let me rescale and drag around individual elements (luckily, most MMOs seem to have some form of this).