Camelot Unchained wraps up the year with exciting portents of things to come

    
41

It’s no massive January announcement, but Camelot Unchained’s end-of-year reports supply enough reading to un-bah many humbugs during the holiday break.

First up is the monthly newsletter, CSE talks about the importance of prototypes and fast iterations before committing to and fleshing out features. “During the prototype stage of development, the most important goal is to figure out what should go into the game, and how it should be put together. This means we must figure out the right aesthetics, performance, and general ‘fun’ factor each feature should have, which isn’t always easy,” said Ben Pielstick.

The weekly newsletter gave a toast to the community and 2017, while also showing off some floating combat text and concept armor variations.

And for the sub-only crowd, here’s an encouraging quote from Mark Jacobs: “We’ll never go [free-to-play] with Camelot Unchained as long as I’m in charge. I believe promises should be kept, and I made this promise to our KS Backers and thus, I’ll keep it.”

41
LEAVE A COMMENT

Please Login to comment
  Subscribe  
newest oldest most liked
Subscribe to:
Reader
Buddy Barlow

So much for that 2017 beta 1 release…

How beta was ever supposed to release in the past 2 years is beyond me but not sure what product we would of seen then at the time. Hoping we see a release date in the next 2 years or so, crossing fingers.

Reader
Mikka Hansen

The only game I have cared about in the last 2 years. Cant wait for it

Reader
Seaton

Really enjoyed Mark’s weekend monologue on industry deets. Also, found out the rock on which my CU rig will be built upon. I caught the last few updates and the FACS scores are way up with the team. Somethings a’brewin’

Reader
Mark Jacobs

:)

Lucky Jinx
Reader
Lucky Jinx

Are there any plans to add any kind of PvE or fluff content to the game in the near/distant future? I kinda like the way RvR works, and I can see myself having fun in a game like this. I did have fun in DAoC. I guess I’m more interested in the fluff than actual PvE.. I know this is a little far-fetched since the game is not out yet, but I’m sure you, Mark, have some plans/visions of what might be coming. I’m not asking for promises, but just wondering if anything at all have been considered as of yet. I know there has been multiple suggestions from music system (a la LOTRO) to various interesting systems like farming/taming/dyes/etc/etc… but have any of these been seriously considered, if not for the launch, then for later times?

I’m a backer and I’ve been more than pleased with the decisions made. Everything so far indicates smart management and the transparency of progress has been nothing but admirable. I’m eager to jump in and experience the adventures, but you know… human nature is to be curious. :)

EDIT: I forgot to mention that building/housing is a huge step in fluff, but also very meaningful content, so I’d like to express my gratitude towards that. Big thumbs up!

Tamanous
Reader
Tamanous

Mark has been clear that traditional pve will never be part of this game. PvE in terms of building a fantasy world will be a thing that develops but always connected to the core RvR systems. I think a lot can be done with that alone.

I wouldn’t call building/housing fluff either. It’s a core pillar of the game design.

Reader
Mark Jacobs

Yep, more PvE stuff will come in but with the same limitations as always, PvE leveling for crafting-type stuff, but not for leveling up combatants skills.

Thanks for jumping in Tamanous!

Lucky Jinx
Reader
Lucky Jinx

Thank you for the reply. I didn’t mean traditional PvE progression to begin with. I don’t pretend understanding how housing truly works in CU, so I categorized it as “fluff” for the lack of a better word. I was hoping for a little insight on what else is being planned if anything at this point, which is more than okay since the beta prepping is underway.

Reader
Mark Jacobs

Over the course of the game’s life I definitely want us to add more dungeons, traditional crafting professions (fishing, cooking, etc.), new areas to explore, and other things for folks who want a break from RvR and/or for whom RvR isn’t their main focus.

In my perfect world we add a lot of things to make CU feel more like a bigger MMORPG while sticking to the Foundational Principles of this being an RvR-focused game.

How does that sound?

Lucky Jinx
Reader
Lucky Jinx

Sounds pretty damn good. :)

Reader
Rolan Storm

*reads comments* Yeah…

I like everything but castles too, though. Still anticipating beta. :3 *nod*nod*

Reader
Mark Jacobs

Us too! :)

Reader
silverlock

So is castle design faction, race, or region based? Do guilds take possession of existing castle or build their own?

Looking forward to hearing player feed back about the beta when it comes out.

Reader
Mark Jacobs

Realm based, guilds can make and/or take structures.

Reader
Loyal Patron
Armsbend

“We’ll never go [free-to-play] with Camelot Unchained”

Personally I’d wait until the very end to talk about pricing structures but I’m not marketing the game. So, since you’ve chosen to talk about it how much will it cost us?

Reader
Mark Jacobs

Been saying the same thing since the Kickstarter launched, nothing new here Armsbend. :)

What we have said is that the monthly sub will be less than the industry standard. It’s still a TBD mainly because we have to see what it will cost to operate the game either via a cloud-based service such as Amazon, Google, Azure and/or co-located on somebody’s backbone.

Also, the sub will include almost everything other than the usual old-school stuff like extra character slots (right now all players get enough slots for the number of classes +1) per server, server moves, etc.

And yeah, no FTP option for this game. A trial version, sure, it’s not like I’ve never done that before right? But no FTP + RMT model for this game.

Reader
Loyal Patron
Armsbend

I know – I was trying to be a journalist on a forum of real journalists. It’s very Inception-like and complicated. I’m very trendy.

Next time I’ll get the price.

Reader
Mark Jacobs

Armsbend,

LOL.

Coolit,

Yep, that’s the plan and we’re not diverting from it.

Reader
Coolit

No F2P or RMT is music to my ears.

CovertOpsCloaking
Reader
CovertOpsCloaking

Eagerly awaiting the beta. Here’s hoping it happens in the first mid of 2018 :)

Reader
Mark Jacobs

Me too. January is going to be an important month for the studio on so many fronts. Lots of questions will be answered.

Reader
rafael12104

Nice wrap up.

Have to say, I’m really looking forward to CU and what it will become in 2018. I’ll wait a bit, but this game is already earmarked as an expenditure for the coming year.

Just let us know, Mr. Jacobs, when the best time will be to join in the fun. Ready and waiting. :)

And, I have to say, I’m very glad to see you are here and willing to engage even the critics in a positive way. I know it can get hard, especially with all the balls you have to juggle, but I can assure you, it goes a long way.

So to CSE and all who support their efforts have a very merry New Year! Be safe and get ready for a great 2018!

Reader
Mark Jacobs

Thanks for the kind words and hopefully support. As to engaging with critics, I appreciate fair criticism as well as a good and clever troll. As long as it doesn’t turn personal and nasty, I think all devs should always be willing to listen to the former, and have a sense of humor for the later, especially if the trolling was particularly clever. We all need, especially in this crazy world we live in, to have more, not less, of a sense of humor. And, as some of our videos have shown, I love it when a good zinger comes my way. I love to laugh, even at myself.

As to the best time to join, wait till you see our steaming and then decide for yourself. Our tiers will change once we’re in Beta but not before then. This way people such as yourself can decide if you want to back us and will have the visual evidence that will help you make your decision.

Have a Happy and Safe New Year to you and yours!

gelfred
Reader
gelfred

Hope CSE have a good new year. Im happily but eagerly awaiting!

Reader
Mark Jacobs

Me too! Fortunately, I can do something about that which is why I’ve been in the office during break. :)

Happy New Year, in advance, to you as well!