Keybinding is important when you’re playing any sort of game with active combat. Perhaps you really like to have all of your action keys on the numpad, control your movement with the number keys, or some other weird control configuration. Crowfall will let you work with just that when it adds in a new keybinding system designed to give you more control functionality. That means the ability to rebind everything outside of a handful of system-based keys (like Escape and Enter) to whatever you so desire.
The keybinding system will also support modifier keys, so you could have one command bound to C, another bound to Shift + C, and another bound to Alt + C. Last but not least, the control schemes will be modal; you can have a different binding schematic if you’re in the Eternal Kingdoms mode as opposed to one of the game’s campaign worlds. The game already won our Most Anticipated award, so this should help make it just a bit more worthy of anticipation for players.