Fan puts together a lengthy set of dreams for a Marvel MMO

    
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Maybe needed.

Perhaps you’re sad about the loss of Marvel Heroes because you really enjoyed it. Perhaps you’re not sad about losing the game, but you recognize that it was a game a lot of people greatly enjoyed and you’re reeling from that loss. Heck, perhaps you’d really like to have a proper Marvel MMO to enjoy. All of these are totally valid! And perhaps you use all of this as a reason to make a page full of ideas about how to make an MMO based on the Marvel universe, which is… something less than the best idea.

If you’re unclear on why this might not be a great idea, we would like to remind you that the IP in question is owned by an incredibly litigious company that has gone out of its way to extend US copyright protection for decades. This is also not the way that MMOs get made or designed. But if you’d like to see what amounts to fanfic about a game that does not exist, there’s at least plenty for you to read.

Source: Fan Site
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Mike Davenport

From the Crystal Dynamics homepage on the new Avengers game.

“The Avengers project is being designed for gamers worldwide and will be packed with all the characters, environments, and iconic moments that have thrilled longtime fans of the franchise. Featuring a completely original story, it will introduce a universe gamers can play in for years to come.”

Not sure if I should be excited or suspicious?

https://crystald.com/projects/the-avengers-project

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Duane_Does_not_check_email

I am up in the air if disney/marvel will license another mmo or just do smaller budget mobile game or safe investments into xbox/playstion console games. I want a new Marvel MMO and the ability to add a slice of something to that universe too whether it is a character, npc, or mission. . The Mouse does like to have it’s own recognizable intellectual properties on the big screen, small screen, computer screen and smart phone before someone else’s.

Good job for the guy who made this stuff up. Unfortunately the mmo gaming industry likes to crap on its customers and best ideas/products. Oddly, people still line up for the next mediocre product coming out.

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Mike Davenport

I see it slightly more positive. The industry gives us what we accept. Look at loot boxes, we accepted them for far longer than we should’ve, but at a point of blatant abuse, we rose up and demanded a change. Marvel is notoriously conservative with it’s gaming apperatus, but presenting something to them that can compliment it’s other media is a way to get them on board with the idea of “If you build it, they will come”. Marvel has been selling the fantasy of being a superhero for years, loosening their grip on their IP could make it a profitable reality.

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Grifter17

As much as I love the Super Hero Genre, I am under the firm belief that Disney/Marvel will never allow a Marvel licensed “MMO” to allow players to “create their own heroes”

This has been a point of contention with Marvel for over a decade.

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Mike Davenport

That’s a good point that was the center of the Marvel law suit against City of Heroes back in the day. The difference being here all the player creations are automatically Marvel and Disney’s intellectual property. Like Civil War, the players are conscripted into service of the Mouse, but in more of a “Hey let’s have a contest and the winner gets a cameo in a Marvel comic” sort of way.

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Grifter17

Ha .. Check out Marvel’s Runaways Issue #1

The First 3 pages show you what Marvels wants their MMO to look like.

http://readcomiconline.to/Comic/Runaways-2003/Issue-1?id=32184#1

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Mike Davenport

Hahahaha! Priceless! Isn’t that what Marvel Heroes already was?

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Grifter17

Yep Basically

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Grave Knight

First and for most it should take place in an alternate Earth, similar to but not Earth 616 (or better yet Earth 199999, AKA Marvel Cinematic Universe). This alone would give developers a lot of freedom in designing the game. Secondly, it should be based on the Fifty State Initiative, or something like it, where SHIELD recruiting and training individuals with extraordinary skills and powers, rather than do what DC did were you have a “mentor”. This also gives a good place for a tutorial zone, a highly classified SHIELD sponsored bootcamp that uses both Earth based and extraterrestrial technology (as well as some Arcane tech). Should be something like players pick an Origin, Archetype, and Power Sets (worked for City of Heroes) though probably number of powers a player can equip low so try and avoid skill rotations and just prevent overwhelming players (even 10 skills can be a bit much) focusing instead on skill customization (something like Blade & Soul). I almost might suggest Trappings for Power Sets based on Origins and Archetypes so a Magic, Range DPS can shoot fireballs or bolts of lightning while a Technology, Range DPS might shoot out lasers or plasma bolts (Trappings could also give abilities passive effects having Plasma and Fire do damage over time while lasers fire a ray that can hit multiple targets and lightning bolts can bounce).

Oh, and for travel powers, including the classics, should also have super vehicle that might just be a Sky-Cycle (that controls like the hoverbike from Saints Row the Third).

Also no Loot Boxes. And monetization based around cosmetic items.

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Mike Davenport

It’s all in there and I loathe the concept of loot boxes.

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Mike Davenport

A lot of what’s not on the site are things like NPC subsumption with day-night cycles procedurally generated missions, or narrative-driven PvP. These idea from other games are still in the process of being articulated for this one. Far beyond just a game, the idea is for it to also act as a social and media hub where players get in-game exposure to the goings on throughout the greater Marvel entertainment world through interactive advertising (Think: Seeing a trailer for the latest Marvel movies at a virtual movie theater, or on the big screens in Times Square).

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Witches

I don’t think any big studio has any interest in doing this, they all want to make WOW 2 age of microtransactions.

If there was any serious interest in this from anyone that isn’t just a COH fan looking to rekindle the flame, they would hire one of the many comic creators who would love the idea of a game about superheroes, to help them make an awesome game.

CCP couldn’t do anything with WOD, it’s not easy to make a pvp game or a shooter game with vampires.

The genre is stale, no new ideas, only nostalgia.

Best case scenario someone will do a decent survivorbox or MOBA.

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Mike Davenport

I don’t really think the genre is “stale” persay, I just think it’s underdeveloped. What person that grew up reading comic books doesn’t secretly dream of being a superhero? There is no time better than now to capitalize on that idea. But to do so, you have to be all in and that is where Marvel has been lacking. For a company willing to gamble on a walking tree and a raccoon with a machine gun in a major motion picture, you would think they would be more adventurous than recycling an online version of Ultimate Alliance.

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Jeffery Witman

I think DCUO did a great job with making a superhero MMO based on an existing IP. Business decisions have hurt it a lot, but there’s plenty to learn from there for any potential Marvel MMO. They could also take some lessons from CoH/CoV, which had many similarities with DCUO, but also a lot of unique and enjoyable differences.

I don’t think MMO development is something they really want to pursue, honestly, especially with the way the current market is, but they could really knock it out of the park if they wanted to.

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Mike Davenport

I think DCUO landed too soon. Had it dropped when the Superhero craze was in full swing and had the support of other DC / WB media (Read: Advertising in their movies and animation) it would be the game everyone would be playing. It did have that killer CG trailer though, man I loved that thing and it was arguably a big reason for the huge surge of subscribers at release.

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touchofkiel

Yeah, as a Marvel guy, I would be totally satisfied with a Marvel game that was basically the same as DCUO, warts and all.

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Mike Davenport

Since this is my baby I’d like to make clear what it is I am proposing.

What is the Marvel Universe Online?

What is the Marvel Universe Online? In 1979 the movie Superman made the world believe a man could fly. It made the comic book character feel alive, real for the first time. In 1998, a video game called City of Heroes made the world believe they could all fly, leap tall buildings, or run faster than a speeding bullet. It’s was a game that for the first time let us be the Paragons of justice that we only read about in comics. The Marvel Universe Online hopes to put that sense of wonder back in the hands on everyone who had a taste of the life of a superhero.

Why Marvel? Marvel was built on the idea of the everyday man or woman becoming greater than they ever thought possible. No perfect alien savior’s, no Amazon goddesses, no billionaire vigilantes, just ordinary people becoming the extraordinary. Sure, Marvel has those things, but at its core, it’s the common man’s struggling to fight the good fight against the forces of evil. Whether bitten by a radioactive insect, exposed to cosmic rays, or just discover you were born different, it’s still you. The Marvel Universe Online asks the question, “What do you do now?”

There are efforts underway to create a “spiritual successor” to City of Heroes. They are making great strides, with limited resources and I wish them all the best, they are truly doing good work, but I’m affraid they are building their games through the eyes of 2008, the year CoH was sunsetted. This industry advances exponentially every year and I fear their game with only appeal to the nostalgic. The Marvel Universe Online will be a game with an eye to the future, using the most advanced gaming engine and development technologies that builds a world that feels real and gameplay that feels natural. To call the Marvel Universe Online an MMO, is to only see a fraction of its potential.

What can it be? At its core, the Marvel Universe Online is a superhero or supervillain simulator. A persistent universe with NPCs that have independent routines that are altered by the existence and interactions of the players. Mugging, robberies, shootings, are all happening and the NPC heroes that we are all familiar with maintain a tenuous balance, but when the players tip the scales, everything changes and things begin to escalate. As your character builds a reputation in the world, you will have the option to create an actual Marvel comic based on your exploits. There will even be an online repository of all the greatest heroes and villains in the world to form an “Official Handbook of the Marvel Universe Online” that is published every year. Features like custom action figures or wall art are just some of the ways to not only make the player feel like a part of the world, but are a good source of revenue.

The devil is in the details. Pie in the sky ideas don’t make a game, knowing what it takes and making the right moves does. This is why it’s important to get honest opinions, professional advice, even if that advice is to quit. The details will never really solidify into a solid pitch without input from as many sources as possible and even then there is no guarantee of success. There are no delusions about the odds of Marvel even talking notice, but something this great is worth the effort. So, what is the Marvel Universe Online? If you’ve even loved comic books, it will be the greatest experience you’ve ever played.

Discussions and more ideas can be found here;

https://www.facebook.com/muommo/

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Armsbend

Are you a developer or a guy with an idea? It is a fantastic idea – but I wouldn’t think any idea put forward by fandom would get much traction with a behemoth like Disney. That said, it’s a dream worth pursuing I wish you the best of luck.

[I can say that knowing Disney won’t allow a kickstarter]

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Mike Davenport

On the DL, I have had some talks with folks in the industry that like the idea as well. There’s still a few too many degrees of separation between me and an elevator pitch. I’m actually trying to get more input and polish before making bigger moves. It’s still a work-in-progress.

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Armsbend

Well I like your enthusiasm and clarity of thought coupled with action. Carry on friend I predict good things will happen. I hope to hear more in the near future. In non-mobile gaming Marvel seems to be a rudderless ship just waiting to be steered.

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Mike Davenport

Thanks for the kind words. Don’t be a stranger, come on over and hit “like” at;

https://www.facebook.com/muommo/

This is where regular updates are posted.

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Armsbend

Not a facebook person. But I will keep your marvel website bookmarked and check in from time to time.

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Mike Davenport

No problem I’m on the Facebooks and the Twitters lol! Spread the word and thanks.

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Skor

I’d rather have an unattached IP for a heroes MMO. I’m not a huge fan of using titanic IPs as a lore source for any MMO.

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Mike Davenport

I agree and I was a CoH player for 8 years, but I think it isn’t so much the IP as it is the freedom to use it. If not directly tied to the comics and not having to bend to the will of the movies, you can get a pure thing that compliments both.

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Bruce Morrison

if Disney/Marvel wants to get into the MMO scene, then the simplest thing for them to do is to throw a lot of money at either City of Titans, Vailance, or Ship of Heroes. (I would prefer Failance or SoH myself)

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Mike Davenport

But why do that when they have a ready-made IP of their own?

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BDJ

Simplest, but most idiotic. They find a developer that isn’t a hunch of amateur hacks making half arsed products.

Not one of these “spiritual successors” looks worth a damn. It would be an utter waste of money for them to do that.

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Armsbend

That would probably be the last thing they’d do.