Roberts Space Industries delivers a hefty holiday dose of Squadron 42 previews and a 2017 retrospective

    
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Didn’t get enough of Mark Hamill in Star Wars: The Last Jedi? Then head on over to Squadron 42, where Hamill plays “The Old Man,” your wingman and probable mentor. He’s always mentoring everyone.

Roberts Space Industries gave Squadron 42 fans a special treat this holiday season, with around three hours of previews and gameplay footage of the single-player game set in the Star Citizen universe. The team said that it is taking the project out of “stealth mode” and will be delivering monthly updates on its progress leading up to launch.

You can check out two hours of studio talk on the project after the jump, as well as a “Vertical Slice” of gameplay that comes in both regular and commentary flavor. Keep your eye out for the space janitor, whom we are going to unofficially call Roger Wilco.

The team’s also uploaded its 2017 retrospective, worth a look all by itself.

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wandris
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wandris

I don’t know how you could really doubt this game after seeing that vertical slice. It will be a while yet before you get a launch of s42 and the MMO, but it has all the makings of a game which is going to be kicking ass into 2030 and beyond and that is what I think is most exciting. The what comes after gets really interesting when you start at such a high point and are a few hundred miles ahead of the competition. Social momentum and popularity can make or break a games long term prospects. It has that. Technology and vision for greater things is another key factor which few gaming businesses are really willing to risk. Then there is funding and business model, which so far this game seems to be on the right track, its is bringing in money by the truckload, surviving criticism and doubt better than most companies, and are not owned by some unholy evil corporation intent on brainwashing its customers into degenerate gamblers. They could of course fuck this up but just maybe we will finally get something worthy of true greatness.

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Roger Melly

Well you have to give Roberts his due he did manage to get a scaled down version of 3.0 out before the end of 2017 albeit a year later than was promised .

I remember getting into endless debates with fellow massivelyop commentators like Darkwalker75 back in 2015 that this game would probably not be released before the early 2020’s . Well here we are nearly in 2018 (and even Squadron 42 has not been released) so its not looking so unlikely now that it won’t see a release before 2020 for SC .

Still to be fair to these developers they are making some sort of headway at least but whether that will be fast enough before the money runs dry is another matter .

And of course there’s the Crytek lawsuit on the horizon .

My guess is 2018 will be the make or break year for Star Citizen .

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Lateris

They will pay off the 75k I assume. :) I am really hoping that 2018 will push out Star Citizen to be beta ready on a Massive scale but I have to wonder if the art work is a massive amount of pipeline\work due to how good it looks! At least 3.0 shows the potential. Best of luck for all of us!!

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Roger Melly

Just out of interest where did you get the figure of 75K from ? I have not seen any reporting about the amount Crytek were seeking in compensation in any article I have read . I would have thought if it were only 75K it would hardly be worth Crytek taking legal action.

It’s nice to see you are an optimist about there being a beta for Star Citizen in 2018 who knows maybe they might get one in under the wire next December but the realist in me doubts there will be a beta version of the game until 2019 at the earliest .

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Pingly

I hope to God that somebody at that company has enough foresight to do an April Fools quest where the entire thing is filmed like the old Wing Commander cutscenes…

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Oleg Chebeneev

Imagine CIG making a joke about studio shutting down with annoncement that Star Citizen wont see a daylight. Same day Derek Smart seen running around the streets hugging and kissing everyone shining with happeness, hundreds of comments on MoP: “I TOLD YOU!!”, MMO forums go crazy, news everywhere.

Then Chris comes out and tells “April fools, guys. We are stronger then ever and 3.1 launches in a week”.

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A Dad Supreme

Then Chris comes out and tells “April fools, guys.

Considering how many people Roberts has fooled thus far by saying one thing and providing another, I don’t think it would be that big a stretch for Star Citizen to pull a believable April Fool’s joke next year.

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Oleg Chebeneev

Star Citizen almost unanimously was awarded “MMO that will most likely to flop in 2018” by both MOP community and MOP editors. I dont think there was any other poll where winner was so far ahead from anything else.

Cant wait for the end of 2018 to post haha.jpg adressed to all of you :D

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agemyth 😩

We got like 4 years so far of posting haha.jpg, so you can have one eventually. Not convinced it will be 2018 :P

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Oleg Chebeneev

Posting haha.jpg every year is fine by me.

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Utakata

Mr. Schlag posts lots of haha.gif’s here though. o.O

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krieglich

I’m pretty sure you will have no reason to post the haha.jpg to all of us in 2018, but I would be glad if the reason is there next year.

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mysecretid

Yeah. Honestly, I don’t think the game’s launch is a question of “if”, but “when” — and if the game can weather the intense levels of expectation CIG’s constant hype has generated.

Cheers,

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mysecretid

I believe Star Citizen will launch, Oleg, and it will be playable.

I don’t think that the high level of hype, and pre-sales of starships, helps CIG at this point, though.

No matter how good Star Citizen is at launch, people’s expectations will be insanely high because of all the hype.

I think Roberts will deliver a decent game, but some people are already expecting something beyond perfection, because of all the hype.

My opinions, anyway (and yes, I am a backer).

Cheers,

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Loopy

Agreed. To be honest, i would be beyond happy once (if) it finally launches. I am a backer, and even if it has 10% of the promised features, i will take Sci-Fi flying sims any day of the week. But at the same time, i would also be happy if it flops – because i want this trend of over-promising and over-hyping to finally die the death it deserves.

I’m not sure if i’m crazy for wanting developers to be realistic and simply set modest but achievable goals that are not tainted by constant delays.

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mysecretid

Always good to see posts from you, Loopy!

It does seem like we’re on the same page regarding Star Citizen.

It’s not the game itself which will be the problem at launch, but rather, what everyone expects the game to be. ( see No Man’s Sky as an example — that game’s actually pretty fun, but it’s not at all what they implied it would be).

If CIG were smart, they would dial back the heavy hype, and stop selling non-existent “concept ships” immediately — but they won’t, and I fully expect it to bite them in the ass at launch.

I suppose how badly it bites them will depend on how good/fun the game actually is in its launch state — but I agree with you that they’re definitely playing with fire at this point.

Best to you and yours,

Cheers,

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Crowe

I don’t think SC will be likely to flop but… I also don’t think the PU will be released anytime in 2018 either. So you may have to hold on to your haha.jpg until it wins the “MMO that will most likely flop in 2019 or beyond” award.

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Oleg Chebeneev

Well, MOP crowd and editors were very specific with their predictions. They said SC will flop in 2018.

cmdr_cotic
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cmdr_cotic

No, actually they didn’t.

What was really said was “MMO most likely to flop in 2018 or beyond.” and flop was quantified as

…and remember that “flop” can mean lots of things, from outright sunset to financial ruin to simply not living up to insane hype.

So your attempts to set them up to fail has already failed.

April-Rain
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April-Rain

2020 Gold release if it makes it, the big concerns for SC this year is the apparent slow down in ship sales which prompted the most stupid thing I have ever seen was the move to start selling land at least with ships you get a jpeg picture.

The really big delay in 3.0 and only just delivering a cut down version before the end of the year, I really have no faith in this side of the game and can never see what was promised ever making it to market at a finished project its a mess.

But I must admit SQ42 has peaked my interest again, it pushes the right buttons for me and I do think they could actually ship a scripted on rails single player story driven game that might be good.

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Tithian

The videos are marked as “pre alpha”. I’ll be surprised if it launches before Christmas 2019. Actually I’ll be surprised if it launches even then.

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Oleg Chebeneev

I’d be surprised if you wasnt surprised

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Devin B

I really like the slower paced immersive feeling of it. For some I guess it looks “boring”, but for me it’s right up my alley.

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Lethality

That’s definitely the game they are building…. I see so many players expecting to come in and get the same low-effort high reward gameplay they find elsewhere, and it just isn’t going to happen in SC. You will have to take time, strategically execute, and earn your way in both reputation and wealth. It’s exactly what I was hoping it would;d be!

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Devin B

Yeah, it’s definitely not like Chris’s other games like Wing Commander where you get a 30 second briefing then within 30 seconds are you dogfighting in some sector and blowing up capital ships. I played a lot of WC… A LOT. I’m totally ok with SC’s pacing.

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Ken from Chicago

That’s was my FAVORITE moment, that long, “boring” GLORIOUS fly-through of the Coil. It reminded me of my second favorite scene in STAR TREK: THE MOTION PICTURE of the Enterprise taking that llllllooooonnnnng flight through the V’ger cloud, exploring the unknown. It was a wondrous sense of awe and exploration! Good things come to those who wait.

(My favorite scene was Kirk & Scotty’s fantastic 5-minute tour of the refit Enterprise [my favorite version of the Enterprise in the movies and tv]. It was the first time in a decade that the Enterprise went from being a “model” on a small tv screen to being larger than life on the big screen–it was made “real”.)

— Ken from Chicago

P.S. My favorite version of the Enterprise, period, is STAR TREK ONLINE’s Enterprise-F, the Odyssey-class ship.

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Crowe

I definitely prefer the Odyssey class to Galaxy. Even when TNG first aired, I always thought the Galaxy class ships looked like beached whales.

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Pandalulz

I swore I nearly hit Chris Roberts with my car yesterday. I’m sure it was not, but he apparently has a doppleganger in the northwest Atlanta suburbs.

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TheDonDude

The vertical slice was actually pretty cool. Director’s commentary is also worth a look as well.

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Ken from Chicago

Yes, the commentary answered a question I had during the Vertical Slice: How the frell did the player know WHERE to go? (Apparently there was a scanner feature that didn’t quite get finished in time for the video.)