Skyforge hints at 2018 plans after a wild ride in 2017

    
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With releases on Steam, Xbox One, and PlayStation 4, Skyforge has had a tremendously busy 2017. The team took a short breather this past week to list its accomplishments over the year, including the addition of the Revenant class, equipment system, and a trip to the moon.

But what’s coming in 2018? According to the producer’s letter, players should expect a bigger focus on PvP improvements, a reworked interface, and cross-platform patches.

“For 2018 we want to find ways to provide the big updates we have planned (so updates that introduce actual content and features, next to the usual bug fixing and monetisation updates) can be released on all platforms at the same time,” the team said. “This will mean that our development team can better focus on the content they are developing right now, rather than having to support three different content states. More focus will mean better content, fewer bugs and faster delivery.”

Source: Skyforge
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Yaner

Surprised people still play this with the p2w involved, actually I thought no one did play it anymore? And before people ask why it’s p2w, I’ll explain. The game’s progression is tied to a giant skill tree, and your “level” is a power rating – very much like a mobile game. The way it’s p2w is there is a daily/weekly limit on how many of these crystals you can earn, (again, like a mobile game) and of course you can spend money to bypass this (again, like a mobile… you starting to notice a trend here?). Hence why all the highest “level” people are whales. Game had a lot of great potential, and My.com was quick to say they wouldn’t be bringing this p2w trash over from the KR and RU version, but I mean come on it’s My.com. So of course they did.

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Chosenxeno .

I played quite a few Browser games. Whenever there’s some sort of “Rating” number plastered on the screen it’s pay to win. Which is why I never got excited about MU Legends. It’s a Browser Game right down to it’s Wings and Pets. Same thing for Revelations. I kept telling people it was just a really fancy browser game at it’s core. Wings were almost a dead giveaway lol

Veldan
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Veldan

Yeah, but is the game fun?

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Yaner

Fun for the 30 minutes you get to play each day before you hit the cap.

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Dart Matthews

Yes. I used to play back when it was released, but quit after about a year of playing due to the grind and that it started getting a bit too old and repetative, as well as the fact that how things scaled to your level, it felt like you were getting weaker, not stronger as you progressed.

I recently (a few months ago) decided to give it another go, and the game has drastically changed. While I miss a few of the things about the old system, overall, I’d say the changes are definitely for the better. It is a fun game to play with a wide variety of classes for different roles/play styles. (little customization within classes anymore unfortunately). It is definitely worth giving a shot. There are a lot of friendly people who will be happy to assist you if you have any questions/need any help. (There are also some jerks – like with any mmo, but not too many in my experience)

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Dart Matthews

Your information is over a year out of date. In Fall 2016 they completely changed the progression system and the atlas is long gone, after the Ascension update which drastically changed several/most of the game mechanics.

The new progression system can be accelerated a bit by spending tons of cash to buy certain resources, but these resources can also be earned in game through a grind (the point of the game to begin with). There is a cap to maximum power (which increases every couple of months with a new invasion) which several free players reach with a bit of dedication and hard work. The only cap on primary resource gain that currently exists is on credits (in game currency) but there are only a handful of players on the server who reach this weekly cap anyway.

There are systems in place which allow a new player to quickly accelerate closer to the mid to upper range through daily directives.

Like with practically any game, if you are willing to spend boatloads of cash, you can get stronger faster, but the paywall is kept very steep. Also, some of the most important resources, such as faith, divine deeds, and cognition, can not be purchased or have increased gain though cash.

Also the game is not a Kr->RU port, the Russian version is (and has been since launch) the version which is in development and makes it’s way internationally.

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Yaner

“Your information is over a year out of date. ”
“The new progression system can be accelerated a bit by spending tons of cash to buy certain resources,”

I didn’t bother to read more after that. You literally contradicted yourself within 2 sentences.

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Zora

Skyforge was that game where you are a cyberfantasy deity fighting to protect humanity right?

All I recall is that when it launched (presuming this is the one) I thought… wow they made an MMORPG inspired by capcom’s asura’s wrath, how unexpected.

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Indigo Salma

Game has too dam much stuff to upgrade … completely lost me on that side so i quit .
Not to mention i can never find any parties with the group finder . Makes me think the game is completely dead or really low on players .

plannick
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plannick

it’s more a case of group finder not being used by anyone pretty much. they just shout lfg/lfm in the observatory. i gave up after the grindy item upgrades a couple of months back and irritating bugs does not help. eg.. when using controller, typing in chatbox could actually trigger item/skill usage too (???)

Veldan
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Veldan

I hereby make it my 2018 MMO resolution to give this game a try!