Warframe shares how its business model keeps players happy and giving

    
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One of the reasons we and our readers admire Warframe is that this title hasn’t descended into the questionable, aggressive, and despised business tactics that are being used in many online games. Developer Digital Extremes said that this was very intentional and helped by the fact that Warframe is primarily a PvE game with no direct competition between players.

Another factor that helps with keeping players happy and generous is that Digital Extremes removes as much of the RNG as possible in attaining desirable gear and offers the full play experience for free players without harsh restrictions.

“One of the big advantages is that we’re a PvE game, we’re a co-op game,” Studio Manager Sheldon Carter said to Polygon. “You want to work with other players to advance, you’re not against someone. So the feeling that someone has something that looks different than you, there’s no sting to that. Our community turns into people who want to help each other achieve those goals. It really lends itself well to the type of monetization we do.”

Warframe won Massively OP’s Best Not-So-Massively Game of 2017, and the readers agree with us, with 49% voting the title as their favorite of last year.

Source: Polygon
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