Multiplayer Civil War game War of Rights expands server capacity and takes the fight to Nicodemus Hill

Civil War battle simulator War of Rights fired its first shot of 2018 with Update 90. It’s a good mid-sized content update that starts off with an increase in server capacity, bringing the population cap up from 90 to 100. In a game that’s all about mass battles, the more the merrier.

The team also added its 13th historical skirmish area, Nicodemus Hill: “In this skirmish area, the Confederates are to defend Jackson’s artillery positioned on Nicodemus Hill from the Union attacking from the direction of Miller farm […] In this alternate scenario, we present the possibilities of what would have happened had Hooker diverted some of his attention to the lightly defended hill and attempted to silence Stuart’s horse artillery shortly after the fighting in the Miller cornfields.”

Other changes with this patch include a balance pass on starting morale, increasing the time to capture skirmish points on larger maps, and a “major overhaul” to the UI.

Source: Patch notes
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johnwillo

I have to play this game. I was the biggest Civil War buff when I was young, and I’ve always wanted more historical MMO’s.

the_gaardian
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the_gaardian

I don’t how to put this exactly, but no one is putting divisive comments about this game other than those who “feel” the other side will make it so, when in fact there is no evidence to their statement.

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Knox Harrington

I like how true they’re staying to history but I dread how this game is going to be received in today’s political climate, seeing as how America is currently engaged in another Civil War, albeit a cultural one. Hopefully the game is successful enough to survive but not too successful that it draws the wrong kind of attention.

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Mads Larsen

Thanks for the kind words.

While we’ve already been getting plenty of negative feedback from the more casual market we’re getting next to nothing of that from the more hardcore civil war oriented crowd (such as reenactors for instance). The game is hardcore in its nature due to the strong focus on historical authenticity so thankfully we’re not looking to appeal to the casual market. :)

best regards,

Mads Støjko Larsen
Co-Founder
Campfire Games

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Melissa McDonald

Be strong. Be Brave. Make the game you want to make. America is full of historical censorship disguised as “progressive thought” these days. It’s the thin end of the wedge of totalitarianism. Don’t bow down or kowtow to the noisy minority. I hope you succeed.

History cannot be forgotten, or it will be repeated.

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Mads Larsen

Thank you!

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Melissa McDonald

Very cool, this is a theme that has been missing from the FPS landscape. You could probably use the same engine for Napoleonic wars too with different maps and skins. (hint hint)

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Zora

I was thinking at colonial skirmish myself but yesh, very very true.

Can we haz a british-colonies themed module titled “By Jingo!” yet?

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Mads Larsen

Thank you for your suggestions. :)

We have no plans currently regarding any follow up titles of a different era – we’re quite happy with our Civil War setting.

best regards,

Mads Støjko Larsen
Co-Founder
Campfire Games

Estranged
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Kickstarter Donor
Estranged

Mads,
I appreciate your company being brave enough to tackle this historical period.

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Mads Larsen

Thank you for the kind words!

It was never a question about being brave really. This is our first ever project (we started out close to 6 years ago). We simply have a vision of what kind of game we want (historical focused, hardcore & teamdriven civil war game) and are sticking to that. Luckily, our backers via our crowdfunding campaign have made it all possible. :)