Star Citizen explains where baby ships come from

    
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Star Citizen just wouldn’t be Star Citizen without its obsession with meticulously crafted starships, and they’re exactly the focus of the Ship Shape segment in this week’s Around the Verse. After an interminably long round of introductions, Chris Roberts and company discuss how ships are born.

“It’s a long process,” Roberts quips. “It involves approximately 49 years of obsessively watching science fiction films and TV shows and reading a lot of science fiction novels, plus being a bit of a World War I and World War II enthusiast, and taking all of that and then coming up with various ideas for ships that have sort of been inspired by things that you’ve seen, things that you’ve read, things you know in the real world that fill in the various roles that we have in the game.”

Things like, you know, Serenity or the Millennium Falcon, to which you surely have an “emotional attachment,” he posits. “So we balance the combination of the practical needs that we want to fill in from the game requirements with the sense of an emotional attachment, so it’s not just a purely kind of cold pragmatic science.”

The whole episode is down below, along with a fresh hands-on video from long-time Massively OP commenter DK for those of you who want to see how the current alpha build really plays.

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Doug

Baby ships.
Sounds like they have been watching too much Farscape.

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Rolan Storm

*in Palpatine’s voice* Yesss… Use your hatred, dear Massively readers…

ihatevnecks
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ihatevnecks

Where do baby ships come from? The wallets of whales, of course.

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Utakata

…snap! I was going say mating whale ships, but close enough. o.O

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primal

nobody can deny the ships in star citizen look amazing

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Melissa McDonald

Yeah, that “49 years” comment is definitely going to bite him in the azz.

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Doubleplusgood

Considering he is only 49 years old. Guess he’s been watching science fiction since “approximately” the day he was born and even reading books too!

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Bryan Correll

Pffft. That’s nothing. I read The Foundation Trilogy while I was still in the womb.

cmdr_cotic
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cmdr_cotic

“It’s a long process,” Roberts quips. “It involves approximately 49 years of obsessively watching science fiction films and TV shows and reading a lot of science fiction novels, plus being a bit of a World War I and World War II enthusiast, and taking all of that and then coming up with various ideas for ships that have sort of been inspired by things that you’ve seen, things that you’ve read, things you know in the real world that fill in the various roles that we have in the game.”

Wow so profound Chris, do tell us more… zzzzzzzzzzzz

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Ariel Domen

Making this game also involves approximately 49 years.
xD. Ok I’ll see myself out.

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Totes McGoats

I would say cool looking spaceships are critical since their real product is jpegs to sell to delusional victims. They can’t afford to finish the game if people quit buying digital garbage from them, but they spend funds raised producing more digital dreams instead of realistically finishing a game overdue by years. It may not legally be a scam but it’s unethical AF.

deekay_000
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deekay_000

so the video i basically randomly jumped in yday and decided i’d try to do a mission. it’s something along the lines of a scavenging mission, go to a marked derelict and get the mission objective box….

except i couldn’t find the damned box. no visual cues or tells or anything. so i just grabbed a bunch of teh derelict cargo floating around which you can see is somewhat amusing and then yeah, doors at levski broke becuase the server broke and that was that. LOL.

anyways here’s the combat bit only more or less i think. it’s a bit of a pain to edit stuff on twitch so you may have to skip forward a bit. >>