Sea of Thieves extends closed beta through January 31

As we’ve been documenting, Sea of Thieves’ closed beta test has proved to be both incredibly popular and incredibly unreliable since starting earlier this week. The biggest issue that’s kept players from accessing the multiplayer pirate title is a “too early” error that seems to be widespread. While the developers worked on it, players figured out a very awkward workaround for the meantime.

Because of the difficulty that some have had accessing the beta, Rare decided that it will be extending the test two more days to conclude on January 31st. The studio also assured players that a fix for the “too early” error is forthcoming.

“We know your gaming hours are precious and our number one goal is to get everyone with closed beta access into the game as soon as possible,” Rare posted. “Whilst we work on making this happen, we’d like to announce that we’re extending the Sea of Thieves closed beta by two days. This means the closed beta will now end on Wednesday, January 31st at 8:00 a.m. GMT. We want to ensure that anyone who has missed out on any time sailing the seas still gets to enjoy the closed beta to its fullest.”

SHARE THIS ARTICLE
Code of Conduct | Edit Your Profile | Commenting FAQ | Badge Reclamation | Badge Key

21
LEAVE A COMMENT

Please Login to comment
  Subscribe  
newest oldest most liked
Subscribe to:
Reader
Jeremy Barnes

went to try it out…windows store experience was too annoying to keep going. Worst experience since Playonline with FFXI

Reader
Kickstarter Donor
NeoWolf

The beta includes 2 enemies, 2 missions, one functional shop for gear and a tavern. Its pretty, it is a great platform for some humorous RP but in terms of content unless the beta just isn’t including 99% of it (which is possible) there just doesn’t seem to be much to the game unless they are thinking PvP is going to be the be all and end all in which case I can see that getting stale SUPER quick. The game is like a smaller crewed version of Blackwake.

Reader
Sorenthaz

I haven’t played the beta yet but it’s definitely not 99% hidden away. The “progression” video showed that there’ll be three factions and you do different flavors of “go to island, get item(s), bring them to an outpost and get reputation points + gold to buy better paying quests and cosmetics”.

And chances are the enemy types are going to remain minimal. There’s been talk about krakens teased here and there but nothing’s been shown in videos yet. They also said in a livestream that they won’t be adding NPC ships because they want the only ships at sea to be players in order to create tension or whatever when you see a player ship…

It’s like they’re basically creating a sandbox with little actual sand and the sand gets reset every time you come back into the game. The only reason to play with the sand is to get shinier cosmetics that don’t serve any purpose other than distinguishing yourself and giving you rep among other players. . . which you won’t even want to interact with because a majority of folks are not going to RP or be friendly since Rare is giving 0 reason for opposing pirate crews to be friendly/social/peaceful, even at Outposts.

There’s just a lot of areas that Rare seems to be hands-off with this game, and that worries me. PvPers could easily overrun sessions because you can simply camp at an outpost with no repercussions or chase people down til either: 1. you screw up or 2. they finally decide to give up. This game has so much potential but it’s hard not to be concerned when it looks like Rare is being very minimalist, and I really do wonder what their game plan is for the rest of 2018 and how fast they’ll be getting out new content.

Reader
Dug From The Earth

Aside from the almost expected technical issues hindering getting into the beta, the fact that the build of the game that they are using is soooo scaled back and watered down (lol) from what they are promising at release, is a really really bad marketing decision.

Nearly everyone who is new to the game is walking away with that “Thats it??” feeling. Players needed to be allowed to experience a wider assortment of activities to do in the game, only the devs left most of them out.

I suggest everyone watch this video, which goes over what the game intends to have as content and “what can I do when i play” elements laid out in a very clear fashion.

Reader
Melissa McDonald

I think from what I’m reading this is an ALPHA… a proof of concept, not a game close to being finished, which is what I think a Beta properly is.

Reader
Dug From The Earth

Well, is gonna release on March 20, a little less than 2 months away.

Dont know many games that are still in alpha that close to release.

Its possible that what people a actually playing is indeed an alpha build, despite internal builds being much further alone. However, seems like a really bad marketing choice to do it that way, this close to release. No NDA, and showing people who preorder the game, this build? Thats grounds for a lot of canceled preorders.

Reader
Sorenthaz

It’s funny because the game still says “Alpha” on its splash screen when you’re logging in.

Reader
Sorenthaz

Yes it is scaled back from alpha, people have been saying that repeatedly on Reddit from what I’ve seen. No, there’s actually not a whole lot more to look forward to.

If you pick apart that “progression” video, you’ll realize it’s very much like Peter Molyneux overselling whatever new game he’s working on. There’s about 80% fluff and 20% meat to it; completely ignore the “pirate legend” RP nonsense as there is literally no substance to his words there, it is simply PR hype speak for the meantime. Here is what the video says about progression:

  • Cosmetic customization is the only thing you’re ultimately working towards.
  • Increasing reputations (three at launch – Gold Hoarders, Order of Souls, and Merchant Alliance) is the primary activity outside of PvP.
  • Each reputation requires doing quests that scale up with reputation, but only serve to reward more gold for more cosmetics. Gold Hoarders = getting chests from treasure maps/shipwrecks. Order of Souls = getting skulls from skeleton crews. Merchant Alliance = getting animals/supplies from islands and turning them in at a specific outpost within a specific time frame. So tl;dr all of these revolve around going to islands, grabbing items, then taking them to outposts to sell them at the proper reputation dudes.
  • Only PvE threats are skeletons and storms. PvP is the only thing that throws some dynamic into it, but you obviously want to avoid fights when you’re carrying valuables.
  • And that is all that the 8 minute video on progression contained. Pretty much anything else we see at launch is going to likely be minor, and we have 0 clue what their plans are after that point.

    Reader
    Dug From The Earth

    I was happy with everything they talked about. Im absolutely fine with cosmetics being the only thing to progress towards in a non-mmorpg game. Especially one with PvP. It keeps things super balanced.

    As I stated in another post, this game is a party game. The fun comes from the experiences you have with other people as you play. Its not some long journey, in depth story driven rpg. Its not the next big mmorpg game with levels and questing, only with boats. Nor is it meant to be.

    Too many people are coming here with “Everquest with Boats” in mind, and then wondering why the game is just a bunch of goofy pirates sailing around, shooting each other with cannons and running around with chests as sharks chase them.

    It would be like people griping about how PUBG has no real progression or anything other to do than survive and kill other players. Personally, i think players just need to stop trying to make games be something that they arent designed to be. If you cant find the fun the game offers, then clearly the game isnt for you.

    Now, if you will excuse me, I must go sit for 2 hours and watch a movie that I know I wont enjoy, and then complain about all the ways they should have done things to make it so I would have enjoyed it.

    deekay_plus
    Reader
    Patreon Donor
    deekay_plus

    so say we all

    Reader
    Arktouros

    I liked what I saw, but not enough to go through the current hassles to get the beta access.

    Reader
    Vice Vandal

    The ocean looks AMAZING in this game… but after watching a few streams of the beta, the game looks kind of bare or just plain boring right now.

    Hopefully it gets a little more meaty before release.

    Reader
    Dug From The Earth

    yeah, best water in any game to date, imo

    Reader
    Doctor Sweers

    I had the same reaction after playing a few hour over the past few days. I’ll purchase the game for launch but this beta is rather boring at times. Yes, the water is really cool and rocking around in your boat during a storm is pretty cool. I’m still excited for this game but it appears this build of the game has been stripped down quite a bit.

    Reader
    Kickstarter Donor
    Patreon Donor
    Loyal Patron
    BalsBigBrother

    I have watched a a bit of someone streaming this game and it does look fun if a little shallow in terms of stuff to do. It seems to be either gank other folks or follow clues to hidden treasure while trying not to be ganked by other folks. Exploring outside of the treasure hunts didn’t seem to offer much.

    I was impressed with the music system and how how it syncs up different people playing the different instruments to create an ensemble piece. Now if they could add a way to actually put your own compositions into the game in the same way as say lotro.

    I hope that the game play shallowness is due to it being a beta and there is more to do in terms of game play that will become evident later. Still it does look promising and one I will keep an eye on for launch.

    Reader
    Melissa McDonald

    the island reminds me of Landmark. I miss those biomes. The ocean is the best I’ve seen since Landmark, too.
    Edit: splash effects are awesome. this looks good.

    deekay_plus
    Reader
    Patreon Donor
    deekay_plus

    if anyone wants to see what the more or less present in beta gameplay loop is that has caused so much controversy as well as duo play on the sloop (smaller ship for 1-2 players), as well as a ship chase here you go. >>

    Reader
    Melissa McDonald

    I really liked what I saw. Give me a great avatar builder where I can make the pirate queen/princess of my dreams, and i will play this.

    deekay_plus
    Reader
    Patreon Donor
    deekay_plus

    sadly they haven’t shown chracter creation yet. was hoping it’d be in this beta but maybe the next one? :(

    Reader
    Sorenthaz

    They haven’t even said if there’s going to be another beta or not, lol. From the way it sounded, this is THE closed beta test and MAYBE we’ll see an open beta period in late February/early March before launch.

    deekay_plus
    Reader
    Patreon Donor
    deekay_plus

    idk they almost phrase it that way ever alpha weekend too for the past year, so i would put it past them either way.