Guild Wars 2 makes SuperData’s top 10 list of ‘premium PC games by revenue for 2017’

If you want SuperData’s complete 2017 Digital Games & Interactive Media market brief, you’re… not going to have to pay for it. It’s free, or at least the “executive summary” is, assuming you’re willing to put in an address to get it. Here are some of the more interesting highlights from the doc.

  • MMORPG players, take note: Guild Wars 2 is included on the top 10 premium PC games by revenue for 2017. It’s at #8 with $87M.
  • There are a few MMOs on the top free-to-play games by revenue for 2017 list too, including Blade & Soul, MapleStory, and Roblox. (We’re not quite sure why World of Warcraft isn’t on either list.)
  • PUBG owned 2017 with $712M in revenue in less than a year – yes, more than Overwatch, Destiny 2, and Grand Theft Auto combined in 2017.
  • A third of the world plays free-to-play games. That’s 89% of the revenue of the mobile and PC markets.
  • Mobile isn’t dead; we spent $14 billion more dollars on mobile than PC last year than in 2016. Notably, a huge chunk of that money is funneled to just a handful of games – most of them in the east.
  • E-sports is only getting bigger, with $756M in 2017 revenue.

You can take a peek yourself on SuperData’s site.

Source: Press release, SuperData
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kgptzac

wow is dying /s

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Dystopiq

League of Legends – $2.1b. How much money do you think it costs overall to run LoL? Profit margins on LoL must be INSANE

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Sally Bowls

Speaking of revenue, I have to go and support one of the small, plucky games that did not make Superdata’s list: Battle for Azeroth is on sale now, launches this summer.

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Sally Bowls

Perhaps not.

BfA.JPG
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rafael12104

I love those slides. They aren’t very granular and confirm what most of us already know, but the data as organized allow us to see some interesting things which if nothing else is good fodder for forums. Lol. Here is my brief birds eye view.

Six of the top ten premium games are MMOs. Single player games, which I love, are slowly being pushed to the curb. That’s the trend and AAAs love that I’m very sure. Gaming as a service anyone?

No SW-BF2 anywhere. So much for the recent reports that it is still a win for EA. (Screw EA! err… sorry.)

FIFA is an albatross around our necks with regard to loot box schemes and EA just keeps making money from it. Three of the 4 slides include at least one flavor of FIFA. It is cringe worthy.

To the chagrin of the NCsoft haters, they are doing very well. Good coverage across several fronts.

And last (because I could go on and on): That B for billion on the mobile slide appears five times. And next five are pretty damn close to B as well. Sheezus! It is no surprise but damn… look at the revenue for mobile games. Heh. PUBG wouldn’t have even made that list.

Oh, and f2p is alive and well.

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Melissa McDonald

Mobile will just keep rising.
I’ve said it before, time is coming (sooner than later) when that little device in your purse or pocket will be all that you need. It can cast to a big screen, pair with keyboard & mouse or joystick, we’ve already got octa-core processors and gigs of RAM… the PC will be as exotic as a nitro-fuel drag racer before too much longer (there will always be a bleeding edge market).

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Sally Bowls

Mobile isn’t dead

Yep

PUBG owned 2017 with $712M in revenue in less than a year – yes, more than Overwatch, Destiny 2, and Grand Theft Auto combined in 2017.

Well, that only in that Superdata segment: GTA5 on SuperData (who knows in real life) is $639M ($521 console and $118M PCPremium)

Digi-Capital Games Sector Revenue vs Growth.JPG
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Bryan Turner

Good for them, now let me walk away before I read other peoples comments and get all White Knighty.

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Sally Bowls

The GW2 number strikes me as a tad optimistic: We know from NCSoft’s publicly announced numbers that GW2 was US$44.6M (47.928B KWon) for Q1-Q3. When discussing the launch quarter, NCSoft said they hoped the quarter after launch to be higher. And it needs to be since the launch quarter only saw a bump of $6M. As an outsider, asking Q4 to be about as big as Q1-3 combined does seem on the optimistic side of doable.

We shall know in a couple of weeks.

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Schmidt.Capela

(We’re not quite sure why World of Warcraft isn’t on either list.)

If I’m not mistaken, “Premium PC game” is how they call B2P games — or, more specifically, the box sales (or digital equivalent) component of the game’s revenue. WoW obviously makes a poor showing here, as the vast majority of its revenue comes from subscriptions and (not-so-)micro-transactions, and there was no WoW expansion in 2017 to boost box sales.

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Sally Bowls

Re WoW: While I think “the vast majority of its revenue comes from subscriptions” its cash shop is still considerable: hell, 3 million server changes a year is $75M. Since we know that GW2’s b2p box sales is about a quarter of their revenue, and GW2 did US$44.6M (47.928B KWon) for Q1-3, then Wow’s non-sub revenue is much higher than GW2.

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mormegil231 .

These seem to be boxed sales. As the OP comment said the cash shop revenue do not seem to be included. They are not calculated as boxed sales. That is why WoW is not there.

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Alex Malone

I’ll chime in with my usual “don’t trust SuperData”.

They only collect data on a tiny fraction of the games market (less than 1%, or roughly 500 games across all platforms) and the data is volunteered by the games companies so may not be reliable. So, take everything with a pinch of salt and acknowledge the vast deficiencies in their reports.

plasmajohn
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plasmajohn

They also buy data from the credit card companies. At any rate somebody has been buying their report and it’s clearly priced for analysts. If it wasn’t even remotely accurate they wouldn’t make enough to continue.

As for GW2, mounts are huge and the Crystal Desert areas are gorgeous. The story’s pretty neat as well. The mounts alone are probably what sold the expansion.

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rafael12104

It is my understanding that not only investors but actual devs buy the reports. Super Data may not be the complete picture, but their data, methods, and organization are being used by gaming companies for analytics.

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Schmidt.Capela

Super Data might not provide the complete picture, but it looks like their reports are the closest available thing to the complete picture short of corporate espionage.