Destiny 2 empowers players to set Nightfall strike challenge levels, prototypes raid features

Destiny 2’s Nightfall strikes are in the wings, waiting for their turn to receive some love and adjustments. This should happen soon, as Bungie plans on getting rid of the pass-fail timer and replacing it with other criteria that will score varying degrees of success. Also, players can pick up challenge cards with handicaps that add a score multiplyer to their runs.

“Fireteams of any size should be able to participate, from organized clan groups to skilled solo players,” promised Game Director Christopher Barrett. “Players should be able to determine their own challenge level, by going slow and steady or fast and wild, with elective modifiers to test the most hardcore veterans.”

Bungie addressed the delay in the rollout of the Eater of Worlds raid prestige mode, which has now been moved to May. The team said that it’s “prototyping a new way of adding difficulty and replayability” that will be added to this and other future raid content.

Destiny 2 just kicked off the Trials of the Nine, with a bout of survival on the Dead Cliffs. We’ll just assume that’s in a futuristic New Jersey. Additionally, Crimson Days arrives in the game this week, with incentives for pairs of players to tackle content.

Source: Bungie
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Mark

Hmm may need to check this out, rare is the game that allows me to play dungeons in a duo with my wife.

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Danny Smith

Its really looking like a base game and 1 year of real time + 3 paid dlcs might actually get this to the level of Destiny 1, what value!

Estranged
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Estranged

Danny, it is one of those things. Guess I expected it, but a surprise to many. The end of D1 had a great deal of content. Too bad they threw away D1. I’m not sure if it was due to wanting to shed out PS3/360 issues.

I would welcome them releasing that content as a prequel, of sorts.

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Armsbend

I find it annoying that big name developers – that aren’t Blizzard – aren’t interested in making a long term title. Like Path of Exile, Overwatch or Warframe. You NEVER hear talk of a sequel until the game is so old you almost have too. Destiny could have been a legend game if they had a 7 year road map on it. I bet your soul you’d have 200K-1M unique logins every day on the thing if they had decided to improve on it rather than go for the sequel using the same old tech.

It’s the difference in a good developer and a 2nd rate console developer whose best days are WAY behind them like Bungie. Leave these chumps in the dustbin where they belong.

Estranged
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Estranged

I wouldn’t mind being able to solo a Nightfall – a nice challenge. It is hard to find a group that wants to work their way through a dungeon, anymore.

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NeoWolf

True, but then the timer pretty much ensured hardly anyone would do nightfalls in D2 to imo as NOONE likes timers lol. Least they have seen sense finally and are getting rid of it so we might see more people doing them again like with D1?

Estranged
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Estranged

Neo, indeed. Have never understood timers grading skill in a dungeon. Let’s include boss enrages as well.