Shroud of the Avatar on R51’s vendor changes, new maps, and bears


As Shroud of the Avatar surges toward its formal launch later this year, the devs are continuing their stream of weekly newsletters. This week, they’re talking up their updates to the South Midmaer Way, construction on new map South Fetid Swamp, and bears. Kind of a lot of bears. In fact, all the bears have been “completely rebuilt.” Bears bears bears. OK, I’ll stop. They are pretty cute!

In patchy news, Portalarium is also working on the planned player vendor revamp coming in R51. “The first thing we will try to improve is visual variation,” Starr Long explains. “Long term we plan to support customization of vendors via equipment choice but for now we are focusing on providing that visual variation through our pattern system. These patterns will include a female version of the current vendor, a completely new outfit based on Victorian shopkeeper uniforms (with gender and skin tone variations), and a cash register that will act as a fully functioning player vendor (even though it does not appear as an NPC).”

“We are also moving player vendors to actual NPCs with AI behaviors (vs just being interfaces) so that they can animate, sit down, etc. (instead of being statues that are just interfaces). This will allow us to do things like have vendors who don’t have inventory or haven’t had any sales in a long time sit down as an example. This is part of a much larger (and VERY cool) tech task where npcs on lots and towns can now act independently of their owner. This is going to allow us to finally have pets move and behave when the owners isn’t around instead of just being statues.”

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