Amazon’s New World seeks a software development manager

    
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But the same old story.

Despite coming onto the scene with a flurry of prospective titles, Amazon Game Studios has yet to really make a great impression on the game genre. The studio is down to only two known prospective titles on the horizon: Crucible and New World.

It’s this second game that’s of particular interest to MMORPG players, as a lot of hopes hang on Amazon to wield a robust, big-budget title in this day and age. Recent alleged trailer leaks have kept the buzz going, and while we wait for more solid official information, we can at least take solace that the studio continues to hire for the project.

Amazon’s career page has a listing for a software development manager for New World, a position that will “work within the game team and collaborate with external technical teams to affect the future of online gaming.” It’s not an overtly thrilling listing, to be sure, but it is kind of neat to see the studio state the elevator pitch for the game and to see hints that development continues.

Source: Amazon Jobs. Thanks Zan!
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Anstalt

I still doubt that New World will actually be an MMO. My guess is it’ll be another survival type game, similar to Rust but with it’s colonial / supernatural theme.

Still, I hope that I am wrong! This is the only AAA MMORPG being developed by a western team, so it is literally our only hope at the moment!

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Armsbend

Please avoid old dinosaurs. Please hire someone under 30.

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Siphaed

Some of the issues is that those under 30 are/were being schooled under the impression that “Mobile games are everything”. Their coding familiarity is limited and portfolios thin.

Mind that the “old dinosaurs” aren’t any better, agreeably. They bank on experience of games like EQ, AC, SWG, and the like. While those games were good in their day, a game of similar release in today’s market would be lambasted into oblivion. Although middle-aged games like Age of Conan and Warhammer were no cake walks either. Both had significant launch issues that shamed many. Warhammer’s harsh engine stutter as with its feature incomplete end-game. Age of Conan’s memory leak bug that caused roughly 5-7% of users to get a BSOD in its first few months.

Also, it is a management job. They have to hire someone experienced enough to manage things. New blood is usually never a good idea to be head of a department when brown stuff hits the spiny blades.

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BDJ

The experience from those games is fine I think. What isn’t fine is trying to duplicate the graphics that all of these studios are trying to do.

Crowfall, Pantheon, Camelot Unchained… all look like they were made back then.

Why can’t we get an SWG with all its systems and sandbox”yness” with the polish of a blizzard title? Its like its impossible to accomplish.

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Siphaed
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Armsbend

I’m not suggesting old timers be thrown out on their ear – I’m simply desiring one title backed by a major company has new blood.

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BDJ

I gotcha.

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BDJ

Its easy to slant stuff isn’t it? With no shame either. Gotta love it.

The game doesn’t look anywhere close to that and you know it.


Its not even close to the marketing screens from above. Nice try though.

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Siphaed

The first video, dated May 6th 2017 (almost a year ago), is showing generic movement animations in the C.U.B.E environment. Not the game environment, the building environment that is secondary with updates primarily involving building and physics features.

It is also only a slight “slant” as you call from an over 2hr video of the developer actually making those animations in real time:

The second video you use pulls the ‘huge battles’ video content from the year that CU completed it’s Kickstarter…nearly 4 years ago. July 2014 is when they did Pre-Alpha combat videos [go to their website or their YouTube page and you’ll see the original videos with their base timestamp]. And other battle videos pulled from late 2015 to early 2016, such as this: https://www.youtube.com/watch?v=4h0f_PVDT4I

They have no recent battle/combat video of large because the game is still under an NDA and heavy development. They’re still in Alpha testing and don’t have feature complete. Animations are still being created and -as of this typing- they’re live streaming armor creation in their programming phase. However those images I posted are directly from their website, from recent updates about their current Alpha state of the game. Based on watching their Live Stream development, those images are on par with what they’ve been creating in their dev environment. I don’t see any “slant” on that at all.

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BDJ

Bro.

The graphics arent going to change. One of these videos was from 4-5 months ago. Where do people get this notion that somehow, just because its alpha/beta, that means that the companies are going to toss all of their art / gfx assets away and put in brand new ones. It just doesn’t work like that. I could see stuff from 5 years ago being the case, but the game is what the game is in terms of graphics at this point. I am not talking about animations (they arent the greatest either mind you). I am talking about how the world and the avatars / abilities look. The bar is set extremely low it seems.

It looks like it was made in 2003. Just like SotA, The Repopulation, Crowfall, and every other game that all of these old schoolers are putting out. Its like throwing shit at the wall today, recording the outcome… then tossing shit at the same wall in a week and expecting it to not look and smell like shit.

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Armsbend

The old dinosaurs did most of their best work when they were very young. I’m not being anti-old I’m just getting a bit tired of MMOs exclusively being developed by old guys – it’s made the industry much worse not better.

Even at the risk that they fail miserably – a new generation needs a chance. They cannot do worse.

I realize early success allowed them to be a dinosaur – and well deserved I suppose.

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Sally Bowls

I see it not as age but as more about hiring someone who has never done a Real MMO.

While I hate to defend suits, after reading some socialist rant about “suits are ruining” I have pointed out I would rather a suit design my MMO than an experienced MMO player/developer. A businessperson from Coke or P&G would be about finding out what the customer wants and delivering that. An experienced MMO player/developer “knows” what a MMO “should” be and is pretty indifferent to mere customers wants. They “know” a proper MMO needs inconvenient travel, forced grouping, risk/reward, grinds, reward/require great reflexes, etc.

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Life_Isnt_Just_Dank_Memes

I really hope they show NW off at E3, but I have a feeling it will be at twitchcon. I’d love for that game to come out next year. It’ll be funny too if that game runs amazing on Lumberyard whilst SC continues to have lots of issues.

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BDJ

NW?

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BDJ

New World I am assuming. We have a NW in Neverwinter already. Cant we just call it New World?