As an online multiplayer RPG, Sea of Thieves is making its own playbook instead of copy-and-pasting features and structure directly from other games. One such deviation from contemporary MMOs is that the pirate title will not let players mix-and-match their own character’s visuals when starting up a new game.
You read that right.
Instead, Sea of Thieves will randomly generate a handful of swarthy sea dogs from various options, giving players the choice to select one or roll up a fresh batch of Frankenpirates. This design choice is very deliberate, as Rare wants players to embrace crazy-looking characters instead of striving for perfection: “We want people to think, this is my very own Rare-created pirate character. It will encourage players to pick a character who wouldn’t normally be a character they would create in a character creator. It’s not about just making ourselves.”
We have it on good authority that Rare is planning a scale test that will run this weekend from February 16th through the 18th.