Probably the most ingenious design decision of the original Super Smash Bros. back in the day was to ditch boring health meters in favor of simply knocking your opponent off of the screen entirely (albeit with rising chances of this happening as a fight progressed). This odd-yet-satisfying multiplayer setup is echoed in Sky Noon, which trades Nintendo characters for futuristic cowboys.
In Sky Noon, two to eight players jump into arenas and attempt to defeat each other by knocking them off of floating islands. There are several tools and weapons to keep quick-witted players on the up-and-up, including grappling hooks, lassos, shotguns, jet boots, and dynamite.
“There are no health meters in Sky Noon,” the studio said, “instead, to eliminate enemies, players use various super-power compressed air weapons to send them flying out of their boot spurs! Grappling hooks and lassos must constantly be used to prevent players from falling off into the great blue sky.”