The next time you play an online game, you might have Google to thank for handling the heavy lifting. The tech giant announced that it is working on an open-source multiplayer server called Agones that should allow gamers “more freedom and flexibility” to host their own matches on the cloud.
Google is developing this new server setup with Ubisoft, as the latter is more than familiar with the requirements and demands of online gaming. The project is still in the early stages but when it comes out, users will be able to create, run, and scale servers to meet the needs of individual matches.
“Our goal is to continually find new ways to provide the highest-quality, most seamless services to our players so that they can focus on their games,” said Ubisoft Development Director Carl Dionne. “Agones helps by providing us with the flexibility to run dedicated game servers in optimal datacenters, and by giving our teams more control over the resources they need. This collaboration makes it possible to combine Google’s expertise in deploying Kubernetes at scale with our deep knowledge of game development pipelines and technologies.”