The Daily Grind: What’s your favorite group size for MMO grinding?

    
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Grinding has existed as long as we’ve had MMOs. In the earliest days of my time in the genre, grinding was the game; I would seek a party in Final Fantasy XI (which took an hour at best as a DRG or four seconds as a WHM) and then sit at camp and grind in the hopes of possibly gaining a level before bed.

We’ve moved on from that as a mandatory thing in every game for every activity. We have not, however, moved on from grinding. Frankly, that’s all right with me. If I’m having fun in a game, I don’t mind grinding as a repeated activity that I’m doing just to keep my wits alive, so to speak. It’s fun for me.

Of course, group size matters. Eureka in Final Fantasy XIV has reminded me of the fun of grinding in small groups with friends, but that’s inefficient compared to a full eight-person group… which feels like too many to me. I like grinding most when it’s two or three people grouping up and hitting stuff as a team. It’s a bit worse when it’s just me on my lonesome in World of Warcraft grinding away at rep or something similar. But what about you, readers? What’s your favorite group size for MMO grinding?

Every morning, the Massively Overpowered writers team up with mascot Mo to ask MMORPG players pointed questions about the massively multiplayer online roleplaying genre. Grab a mug of your preferred beverage and take a stab at answering the question posed in today’s Daily Grind!
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MurderHobo
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MurderHobo

It’s all dancing when grinding is at it’s best.

Soloing with a necromancer in old EQ was great. Ditto for the early shadow priest in WoW. You could zen out until you found yourself controlling spawn groups and juggling huge numbers of mobs, always just at the edge of failure.

The duo is another favorite of mine, especially for boring level grinds. As a healer I’ve probably spent more time leveling other people than my own characters.

The small-group thing is probably my least favorite, but it’s my favorite place to dance as a healer, and was always my strongest talent as a player.

Raiding is fun when the people can treat it seriously without being too serious, but I’m getting too old for that shit.

ultorius
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ultorius

for questing 1, for dungeons 5 and for raids 8 or 10 .Both swtor and wow small size raids work for me.

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Sally Bowls

Almost always 1. The only RL friend I group/level with doesn’t like grinding so that is almost always not an option.

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mistressbrazen

For grinding two to three makes it less horrible and lonely.

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NeoWolf

One for most things, and for group stuff three.

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rafael12104

Well, it depends doesn’t it? So, dungeon dailies like in BnS, I prefer 2 to 6 people. All on Discord voice when possible so we can chit chat, and make fun of each other. Lol! It can be quite fun, and I have some really interesting friends. All sorts of shenanigans can ensue.

When grinding mobs, like in BDO. Just pure mob kills for cash or loot, that type of thing, I prefer solo. In those situations, most of the time, speed is of the essence, and therefore, I prefer less chit chat and more focus. I don’t enjoy it, so I like to pull that bandaid off as quickly as possible.

And then there are my self made dailies. Content that I choose to do over again, such as leveling an alt to see something I may have missed, or grinding a dungeon for an particular drop or outfit etc. That can encompass friends and may also require some focus. So, it can be solo or grouped.

TL;DR? No fave group size in particular. It depends on what I’m doing and who is online. :)

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Paragon Lost

Three.

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Reht

I like 6 but have to give special mention to DAoC’s 8 man group in conjunction with the BAF (Bring a friend code).

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Arsin Halfmoon

Elliot, you’re OBVIOUSLY asking the wrong question.

It’s WHO you want in the party and HOW many of them.

Me? At least 4 (lewd) Au Ra

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Arsin Halfmoon

(preferred but not required)

Veldan
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Veldan

It’s definitely 1. There are many things group gameplay is good for, grinding away is not among those things. There’s a reason that dungeons in modern MMOs are pretty much chains of bossfights and that clearing trash for ages is a thing of the past.