Star Citizen on some of the big ships of alpha 3.1 and the St Patrick’s Day event

    
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I hope you like starships because in this week’s episode of Star Citizen’s Around the Verse, you’re getting two whole segments on just that. Ship Shape #1 focuses on the Aegis Reclaimer, while Ship Shape #2 is all about the Tumbril Cyclone. OK, so the Cyclone is a vehicle, but close enough. Both will indeed launch with alpha 3.1.

It may seem unlikely, but the team is doing a St Patrick’s Day event too, complete with prizes – including the Constellation Phoenix.

“The Community team will be holding a screenshot contest over the weekend. We want to see how you and your friends are ringing in St Patrick’s Day in Star Citizen. So starting tomorrow, get in the game and celebrate however you see fit. Then share you party images and we’ll choose our three favourites. Just remember to wear some green clothes!”

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Jonny Sage

Still unplayable for me, so will be waiting for 3.1 before trying again.

deekay_plus
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deekay_plus

ye idk why i keep banging my head on it. it’s more playable for me than many others and yet it’s broken af for me.

i guess at least i can land on planets and take off from them.

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Estranged

I’m not downloading this insect laden mess (again) until DK tells me it is somewhat playable for a hack, like myself.

Godnaz
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Godnaz

This is nothing more than showing some progress toward bigger ships and more agile ground vehicles. The Reclaimer isn’t even operational because the ship and the mechanic it uses are still work in progress. CIG has said many times to not expect a gameplay loop until the end of the year. While progress is cool and all, I’m not even going to bother installing the alpha again until next year.

everyone i know that was following closely on updates and comms bugged out after 3.0 deployed and seem more and more unhappy with CIG and SC the more they bang their heads on it.

People need to take a step back and understand it for what it is. We’re not going to see any meaningful gameplay experience until 2020-21. Anyone hyped for this game, yet staying grounded has put it aside to focus on what’s available now.

deekay_plus
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deekay_plus

People need to take a step back and understand it for what it is. We’re not going to see any meaningful gameplay experience until 2020-21. Anyone hyped for this game, yet staying grounded has put it aside to focus on what’s available now.

you know that statement completely contradicts the entirign marketting campaign for 3.0 for over a year and a half by cig including direct statements by chris roberts right?

as well as other parts of your post about “gameplay loop”

Chris Roberts: The term beta in terms of Star Citizen – with 3.0 the game is moving into a phase akin to Early Access. It’ll build and grow from there, and then you could say ‘well, it’s not really Early Access anymore’. The price will probably go up a little bit and it will have much more of the features and content going on.

3.0 is the first time you’ll have some of the basic game loops and mechanics. It’s the first one which has proper persistence for your character, ship and items in terms of what their state is, their location is. When you log off and your ship is damaged, when you come back it’ll still be damaged. There are a lot of jobs and options. The AI is still fairly basic – there’s a lot more coming, but the AI… the previous 2.63 update was done the old scripted way. Now it’s a scalable, modular mission system which designers can build from different blocks. We have procedural missions so there’s a lot of ‘go deliver something to this place’, ‘go identify a dead body on a spaceship’, ‘go after this particular pirate’. It’s all templated up. There’s a basic buying and selling mechanic, hauling cargo, the ability to earn and spend money on clothes, weapons, ship items or ship weapons. 3.1 will let you buy ships as well. And then from there we’ll add more features for specific activities – mining, repair, building out more of the infrastructure for a dynamic universe.

http://www.eurogamer.net/articles/2017-08-29-star-citizen-would-be-the-worst-scam-in-the-world

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Oleg Chebeneev

“We’re not going to see any meaningful gameplay experience until 2020-21”.

Lmao. You do realise that Stanton system will be fully finished and working next yeat with pretty much all core mechanics in place?

deekay_plus
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deekay_plus

you realize that part is quoting the post i responded to right?

Godnaz
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Godnaz

It’s pretty clear DK, no need to edit it.

deekay_plus
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deekay_plus

i left out a word :P

Godnaz
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Godnaz

I would interpret that as ‘hoping’. If your referring to the end of 2019 when Stanton will be fleshed out, that’s believable. As for core mechanics, I wouldn’t hold your breath on that being done.

We’re still looking at 2021-22 for a polished release on this game. That’s still 3-4 years away.

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Oleg Chebeneev

According to roadmap, many core features are planned for this year actually. Like mining, refining, processing, salvaging, repairing, refueling, selling goods, land claiming.
We arent talking about release. In release there will be at least 5 fully crafted systems and we are far from that. But core gameplay mechanics are either already done or expected to be released this year and polished next year with full Stanton release.

deekay_plus
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deekay_plus

and all of that was due 1.25 years ago. so much for roadmaps eh?

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Oleg Chebeneev

what exactly was due 1.25 years ago?

deekay_plus
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deekay_plus

full stanton system item 2.0 pu otpimizations tc etc.

can i ask you what it serves to be so willfully obtuse like this? what do you gain from this?

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Oleg Chebeneev

They promised full Stanton system 1.25 years ago? Wat?

No way in hell they were promising that after they switched to procedural planets. And its silly to speak about pre procedural planets promises since SC is now completely different game then what they planned to make with $3 millions budget

deekay_plus
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deekay_plus

hello this is planet earth to captain oleg. come in captain oleg.

this is some real revisionist history here bro. you need to check yourself.

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Oleg Chebeneev

TIL alternative fantasyland with unicorns pooping rainbows is “Planet Earth”

deekay_plus
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deekay_plus

as opposed to w/e fantasy land you live in with this shit bro.

full stanton system was advertised for initial 3.0 launch in 2016. idk what bullshit fantasy you subscribe to where it wasn’t.

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Estranged

1.25 years behind (to be nice) is unfathomable, given their income, ship/vehicle sales, shady marketing and employee count.

How about killing new features and ships until the damn game isn’t a buggy mess?

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primal

all the planets in the stanton system should be done 1Q 2019, only one that isnt on the list for this year is microtech.

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Brother Maynard

“Planned” and “should be done” should be taken very liberally with CIG. 3.0 was in the same “should be done” category for ages…

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primal

just been looking at the ark star map and the planets that will have the major landing zones are marked up with a hexagon entry point. Crusader has one so lokos like the floating cities will be there. Earth has 3, europe, eastern coast of america and i think china, one for mars. 1 for terra i think when they put in the ability to jump to another system if they only allow one i reckon itll be terra

deekay_plus
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deekay_plus

did you mean to reply to someone else? oO

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primal

nope was just saying something new to me i found haha

deekay_plus
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deekay_plus

how old is the ark starmap anyway

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primal

i dunno, not sure if i noticed them before or at least didnt realise what it was signifying

deekay_plus
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deekay_plus

unless they deploy 3.1 today i don’t think they’ll get many entries for their contest that are from legitimate gameplay (ofc many of the screenshots they do tweet are utterly obviously not gameplay – if the single seater ship is doing some crazy combat action shot from some super pretty angle at 4k it’s not actual gameplay folks, not the least of which because A) the free camera controls are anathemic to controlling your ship and B) i can’t imagine what kind of fps one would get at 4k with what people get at 1080p on ultra high end hardware).

anyways i heard 3.1 ptu tomorrow this morning but ehhhhh, i’ll believe it when i see it. everyone i know that was following closely on updates and comms bugged out after 3.0 deployed adn seem more and more unhappy with CIG and SC the more they bang their heads on it.

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primal

theyve got till 31st march for 3.1 live.

4K – 1080p same fps gpu prolly running at like 15% at 1080p probably 60% at 4K

it is actual gameplay how can they fake the ship? itll simply be a camera control from within the editor

deekay_plus
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deekay_plus

editor?

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primal

you know what the editor is, the thing they build the game in

deekay_plus
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deekay_plus

you mean the SDK?

is SC even compatable with standard CE SDK anymore?

i know much of hte stuff that was in that leak 3 years ago let alone some of the left behind garbage assets for their ads/bullshot demos that was in teh client itself would crash CE SDK pretty quickly even on high end workstation machines.

also these screenshots are all advertised explicitly as gameplay.

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primal

well that is what it would look like if you were standing where the camera is. its not something like the tomb raider reveal trailer where the assets are clearly leagues ahead of what it will actually look like.

deekay_plus
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deekay_plus

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primal

actually which bit are you talking about? the one where you see it landing on the planet with an outpost by it cus thats what im thinking about. but just remembered and looked the reclaimer landing on an olisar landing pad then yeah that is 100% gameplay, its obvious and the one where they do a hard landing on the desert planet

deekay_plus
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deekay_plus

i’m talking about random screenshots they retweet or tweet on twitter.

like shots of ships taken from in front mid combat action close to the planet surface.

idk what you’re talking about. unless you’re talking about that 3.0 gameplay trailer which was at least 60% stuff that can’t even happen in game let alone unlikely to happen in game.

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primal

oh i dont use twitter at all. screenshot taken in front of a ship mid combat isnt hard to do as long as you can still see the ground so you dont fly into it

i was thinking you were on about this bit

deekay_plus
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deekay_plus

turning on the option that changes camera controls to allow to swing around the front also removes aircraft control.

also afaik there’s no in game play scenario in which pve combt happens planetside/in atmosphere. and excessively unlikely to have pvp in that scenario from what i can tell.

these are clearly fabricated shots in some form or another, and the point being unreflective of what can reasonably expect to happen in the game in gameplay.

like sure i can get a few buddies together to pose those kinds of shots but why? why go to that trouble to begin with? to what end? other than having CIG rt you in a way that’;s going to mislead potential customers or veteran backers who haven’t played yet or in a long time?

i mean sure we’ve all set up action shot selfies in mmo’s or w/e but somehow i feel there’s a clear difference here where those shots aren’t being implied to be reflective of typical gameplay and everyone who see them is goign to know that.

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primal

excessively unlikely to have pvp in atmosphere, lmao your joking arent you? i guarantee it will happen a hell of a lot. crap when i was cruising around a planet i noticed a ship on the ground, so i proceeded to blow it up hahaha its less likley to have pve in atmosphere and hell of alot more likely to have pvp.

its like they say there will be missions but the missions wont be unique to you so you wont have your own spawn, the same mission will be given out to multiple people so its whoever gets there first and if there trigger happy youll be fighting over it. also like the nox apoa, tumbril cyclones, ursa rover for ground assault, youve got drop ships, then of course youve got your fighters for air assault and ground support.

i really cant believe youve just said that tbh

deekay_plus
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deekay_plus

there is no pve in atmosphere so ofc it’s more likely to have pvp in atmosphere in that it’s possible at all.

it doesn’t mean it’s at all likely.

in about 30 hours of banging my had on 3.0 since ptu i’ve seen maybe half a dozen player ships outside of port ollisar and levski total.

which is a liberal generous count btw. it’s most likely less than that.

which is probably more the case that there’s very few people playing. i haven’t seen a server with a population greater than 10 players since ptu.

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primal

i find it pointless to play atm. if 3.1 gives some better performance from that serialised variable range thing so your not getting bombarded by updates from everyone and everything itll be better.

im thinking of what it would be like on release which is the only thing that matters, not right now. if backers cant take it get a refund, thats it job done

deekay_plus
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deekay_plus

i take far more issue with how the game is presented and marketted than the state and progress of the game itself (outside of the missed opportunity to do aggressive smaller patching scheme since 3.0 launched as per the promises about the delta launcher for the past so many years now that exactly that was beign promised once the delta launcher was done).

i’m not afraid of an alpha state game. i take issue when that state is misrepresented in the same breath as excusing and rationlizing it as if it isn’;t being actively marketted as being in far better shape than it is.

and that’s why a screenshot contest on the eve of 3.1 ptu in the context of the screenshots they post and rt on social media as it is. because it’s highly misrepresentative and misleading.

CIG makes sean murray and peter molyneux look like humble purveyors of reasonable honesty.

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primal

more frequent updates like what? a weapon or something cus they sure cant ship major feature updates every month that are only half complete or ones that need other tech to work together.

deekay_plus
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deekay_plus

who’s asking for major feature updates?

bug fixes for game breaking bugs? adjustments to teh grind/progression/economy tuning that is hilariously fucked?

there’s are alot of things that could benefit from agressive patching paradigms that are common in early access games. but completely absent here.

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primal

ah right, hmmm yeah true spose it depends if the game breaking ones are part of a deeper problem with the tech as it currently stands. like you said if theres not many people playing it then not much point

deekay_plus
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deekay_plus

not many people playing because it’s so broken tho :PPPPPPPP :D

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primal

yeah there is that to hahaha

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Oleg Chebeneev

everyone i know that was following closely on SC are very happy with development

deekay_plus
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deekay_plus

people i know that were enthusiastic about SC and 3.0 have gone almost radio silent since 3.0 launched.

active time period population of my irc channel for the game also dropped about 30 ticks since 3.0 launched.

teh entirety of talk about it i’ve seen outside of massively and my irc channel is the lawsuit or sc fandom’s obsessive stalking campaign of dsmart. and nothing about the game itself.

i haven’t seen a in game populated server with more than 10 players online since 3.0 went live either.

none of which is a surprise because 3.0 is broken as fuck and simply not very much fun once you advance from learning how to land and take off planets and the novelty involved with that has worn off and now you’re trying to find the fucking box and get it into your space ship but you can/t because your ship entry way won’t allow it or the box simply bugs out or evaing back into your cargo bay sends you flying at warp 9 for a million km or just outright kills you instantly.

but hey make sure to buy a copy for your friends and lover!

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Oleg Chebeneev

/r/starcitizen is more active then ever. Spectrum refreshes every minute with new posts.
But thats irrelevant ofc. Cuz few of your buddies turned attention to something SC is totally dead.

Also fans knew exactly what they were getting in 3.0. And leaving bugs and low FPS aside (that will be eventually fixed), everyone agrees procedural moons look awesome. And its what 3.0 was about

deekay_plus
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deekay_plus

first para: lol

2nd para: 3.0 is still heavily misrepresented by CIG let alone how badly they mislead us for the entire year leading up to it. idk what drugs ur on m8.

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Utakata

How you are pushing this games isn’t really any better than how ole Manzes was trashing it. Just saying.