One Hour One Life gives you 60 minutes to rebuild civilization

    
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If you only had one hour to live your entire life, what would you do?

This is the intriguing premise of the new multiplayer survival game One Hour One Life. Developed by Jason Rohrer, the game throws players into a the role of a baby who grows up, ages, and dies within an hour. During that time, players try to make advancements through crafting and growing a family so that these achievements can be passed down to the next generation.

It should be noted that babies have to be taken care of by other players, which means that you might end up babysitting gamers yourself when you’re an adult. Rohrer said that he will be trying to stay one step ahead of the playerbase by developing the next phase of the tech tree and dropping them into the game through weekly updates.

One Hour One Life’s persistent server starts out as a pristine wilderness that will slowly be transformed into civilization through the efforts of players over multiple generations. Check out the trailer and gameplay after the break and let us know what you think of this unique-looking title!

Source: One Hour One Life. Thanks Agemyth!
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