Super Adventure Box returns to Guild Wars 2 on March 29, balance patch lands March 27

    
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My kid has been pestering me about Super Adventure Box for months now, and finally I’ll be able to tell him just when the April Fools’ Day gag will return to Guild Wars 2: March 29th. That’s according to ArenaNet’s brief little posting on the official site today.

“As always, the festival will center around the edutainment Super Adventure Box from Moto, and what awaits players inside. Anyone who ventures into the Super Adventure Box will test their mettle against fearsome foes and perplexing puzzles in pursuit of shiny baubles. Take up your trusty, pointy stick and join us in Creator’s Commons of Rata Sum on March 29 to venture back into Tyria’s most beloved simulation.”

SAB runs through April 19th, but it’s not the only content on the calendar, of course; the studio also notes that season 11 for the PvP League will run from April 3rd to May 29th. And the promised balance update will come out a few days before all that on March 27th.

Hope you sold off all last year’s droppables in prep for this year’s loot? Any speculation on new goodies on the way?

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Vellik

For anyone that’s collecting the hungry cats for their home instances, don’t forget that there’s one in the SAB disguised as a bee dog that can only be gotten during this event!

Mewmew
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Mewmew

I’ve had a Guild Wars 2 account for years, but have never taken part in Super Adventure Box. I have always seemed to have been on break from the game during the time it’s come around. This year should be the first year I’m actively playing during the time it arrives, so I should be experiencing it for the first time soon :D

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Nick Smith

I’m not kidding guys, the only time I play GW2 is when Super Adventure Box is available. I re-download the game just to play that quirky mini game. I don’t know why, but it’s more appealing to me than playing the actual GW2 game itself. It’s a little odd I know, but there it is.

Mewmew
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Mewmew

I don’t know why either. Guild Wars 2 is a pretty amazing game to go through. Though if you’ve already done all the story stuff and were only there for the story, there isn’t too much reason to keep playing at other times unless there’s new content to go through.

You can go through the story content pretty quickly being how easy and fast it is to get to 80. Though I find it interesting to see the story from other points of view through other races, really the biggest differences are only in that Personal Story stuff from the original GW 2 release. Once you get to the two expansions there isn’t a lot of reason to do them on multiple characters.

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Bruno Brito

Wake me up when they rework the Engineer.

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Bryan Turner

They did a month or two ago I think.

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Bruno Brito

I checked when it launched. It wasn’t enough. I didn’t want tweaks, i really think they need a entire REWORK.

Rework kits, rework turrets, start choosing what you want the Engineer to be, instead of a generalist in a game that doesn’t favor it. Kits are a terrible gimmick that are optimal to the point where the rest of the utilities are just subpar.

Honestly, they need an rework from the ground up. Make them choose ONE kit as their class mechanic instead of toolbelt, buff their utilities and weapons and they have a weaponswap now with the kit. That’s just one idea. Core engineer is still garbage.

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Randy Savage

The Engineer is arguably the most complex class to play effectively. The skill cap is absurd. If you’ve ever done sPvP enough, you know the difference between a good engie and a not-good one. It’s a glaring gap. The class is fine apart from its accessibility. The Scrapper spec helps simplify things a bit but the full potential of the class is locked behind a skill wall. You seem to be asking for the class to be dumbed down in a game that is largely devoid of skill. I’m not sure that’s a good idea.

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Bruno Brito

The class is terrible. I’m a Engineer by trade, i know the class has some perfomance when you play it like a damn piano, and no, that’s terrible.

First, kits shouldn’t be the mechanic of the class, the toolbelt should. They didn’t balance that right. Second, no matter how much skill you have, condineer is now on the trash because Anet never addressed how plentiful boons and conditions are, and how many condicleanses you have to bring. Third, power engineer is behind Holo, a spec that scrapes the engineer kit mechanic and is optimal for damage, so, your point on skillgap is moot. I shouldn’t have to play like Mozart to do the same thing a Mesmer does. THAT’S the Engineer problem. He WAS a class that brought more to the table as you played better, but nowadays he requires all that only to be decent at what anyone else already is.

Detail, it’s also the buggiest class in the game.

I did Spvp enough, and the difference now is not really a issue because everyone is a holomancer and no one uses kits, finally. Just took like an stupid increase in power for people to finally do that.

While core engineer still have to play with more than 25 buttons just to survive boon corrupt and the 10k nukes when rng is at your side.

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Bryan Turner

Did they add World 3?

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McGuffn

About the only thing that could make this worse is adding another world. Life was better when people complained that it never came back.

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Dragon Whimsy

I can’t imagine they’d put so much resources into an event that only lasts 3 weeks. I’m not sure I’d want them too honestly.

And if they did people would only be asking for World 4 next year. So it’s not like they’d even solve anything.

Let’s not forget that when they did spend so many resources on these short events the player base complained that the resources weren’t put into the core game and lasting content.